After Rain Comes — ARC Raiders After Rain Comes Guide — Materials, Locations, and Tips for Celeste Quest

 


How to Complete After Rain Comes in ARC Raiders — Batteries, Wires, and Map Locations

This is a complete, original walkthrough for the After Rain Comes quest in ARC Raiders. Whether you’re aiming to finish Celeste’s questline quickly, gather the right components, or optimize a speedrun route through the Buried City locations, this guide covers every step: objectives, map routes, enemy encounters, required items (wires and batteries), best loadouts, and post-quest tips to squeeze every reward out of the mission. If you want the fastest run, reliable contingency plans, or explanations of what triggers the quest objectives, read on.

Quick overview and what you’ll get from this guide

  • Full objective breakdown with step-by-step actions to complete After Rain Comes.

  • Exact spawn and pickup locations for wires and batteries inside the Buried City region.

  • Recommended loadouts and team roles for solo, duo, and four-player groups.

  • Map routes and time-saving tips for the fastest in-and-out completion.

  • Troubleshooting common failures and how to recover mid-quest.

  • FAQ and meta details for publishing or SEO use.


What the quest is and why it matters

After Rain Comes is a mid-game quest assigned by Celeste that tasks raiders with repairing damaged infrastructure in the Buried City after a storm/EMP event. It typically requires retrieving specific parts — notably wires and batteries — and installing them into one or more damaged solar panel arrays or power nodes. Completing the quest rewards XP, crafting components, and progress toward Celeste’s reputation track and later missions.

Completing this quest efficiently is valuable because:

  • It contributes to Celeste’s reputation and unlocks subsequent quests.

  • The crafting rewards can jumpstart gear upgrades.

  • The mission’s layout teaches safe traversal tactics for the Buried City that apply to later, more dangerous runs.

Before you run: preparation checklist

  • Confirm mission objectives in the quest log before launching. Celeste may require multiple repair points or a single priority node.

  • Bring the right kits: a Repair Kit (if the mission requires a deployable tool) and extra consumables.

  • Loadout recommendations: pick weapons that balance mobility and crowd control; include one ranged suppression weapon and one high burst option for heavy enemies.

  • Bring the expected parts: if you already have wires and batteries in stash, confirm stack counts. If items must be collected in-mission, prepare for scavenging.

  • Team roles: designate a navigator, a rear guard, and a component carrier for teams of 3–4 to avoid dropped items during combat.

  • Map preference: run this in the Buried City map variant with clear environmental hazards (rain drains, risky ledges). If the map rotates, prioritize the version with clearer landmarking for faster navigation.

Recommended loadouts and team composition

Solo play

  • Primary: medium-range rifle or SMG for mobility.

  • Secondary: shotgun or high-damage sidearm for close fights.

  • Utility: mobility enhancer (dash or grappler) and a deployable shield or stun device.

  • Consumables: 2–3 medkits, 1 energy cell, 1 repair kit.

Why: Solo runs need mobility and self-sustain; you won’t rely on teammates to pick up components dropped in combat.

Duo play

  • Player A (Navigator/Repair): high accuracy primary, repair kit, and carrying capacity for wires and batteries.

  • Player B (Support/Guard): suppression weapon or area denial (grenades, turrets), and more medkits.

  • Shared loadout: pair a mobility tool on at least one player to quickly reposition during escort or retrieval tasks.

Why: One player carries components and completes installations while the other keeps enemies off them.

Four-player (best case) — roles

  • Scout: fast movement, recon tools, marks enemies and loot.

  • Carrier/Mechanic: holds the repair parts and performs installations.

  • Crowd Control: AoE or heavy suppression to clear pathways.

  • Support/Medic: heals, revives, and drops shields or buffs.

Why: Multi-role teams can split to cover multiple repair nodes simultaneously and handle heavy enemy waves without backtracking.

Mission pacing and objective flow

  • Phase 1: Insertion and initial sweep — move from drop point to first objective, clear patrols, and identify component spawn points.

  • Phase 2: Scavenge components — collect wires and batteries across marked caches or enemy drops.

  • Phase 3: Install and defend — reach the damaged nodes, install components, and hold the position until the node remains stable or the terminal confirms success.

  • Phase 4: Extraction — optional if objective set does not require extraction; otherwise move to extraction zone while handling final enemy waves.

Where to find wires and batteries in Buried City locations

Below are the most consistent spawn areas and tips based on the Buried City map layout. The Buried City is dense with verticality, broken platforms, and ruined solar arrays. When the mission references multiple solar panels, it usually means the repair nodes are distributed across the same subzone — plan accordingly.

Primary spawn zones for wires

  • Rooftop scaffolds above the central plaza — look for crates near deactivated antennae. These crates commonly drop wires and can be looted from cover rather than from enemy bodies.

  • Lower maintenance tunnels — search floor panels and near collapsed conduits; these areas are likely to have wiring bundles tucked beside terminal consoles.

  • Near workshop containers adjacent to the old power distribution hub — a high-probability spawn area that often yields multiple wire stacks per run.

Tips:

  • Breakable crates and small utility cabinets visually stand out with orange or blue seals; interact with them quickly when safe.

  • On rainy maps, water flow can obscure visual cues; listen for the chime of loot spawns and use ping if your team supports it.


Primary spawn zones for batteries

  • Solar array control rooms — these interior spaces often contain battery racks. They’re usually guarded or patrolled but provide the highest single-run battery yield.

  • Scattered maintenance lockers along the conveyor level — check high ledges reached via ramps or temporary scaffolding.

  • Fallen cargo plinth near the eastern approach — a known spawn that can be reached via a short climb or grappling hook.

Tips:

  • Batteries are heavier and often stack to limited counts; pick them up in the right order if you’re carrying other heavy loot.

  • Consider swapping to a higher-carry weapon or a vac pack slot if your character build supports inventory optimization.

Step-by-step walkthrough — fastest in-and-out route

This section assumes a standard Buried City spawn point with one primary repair node and two satellite nodes. Adjust if your session shows different objective counts.

Drop point to central plaza (0:00–1:30)

  1. Land at the eastern scaffolds to avoid heavy central patrols.

  2. Sprint west along the balcony route, hugging cover to avoid long sightlines.

  3. Clear two small patrols near the central plaza using quick headshots; avoid overcommitment — you don’t need to clear entire waves unless they block components.

Why this route: Eastern scaffold insertion minimizes crossfire from elevated snipers and places you close to primary wire spawns.

Scavenge the first wire cache (1:30–3:00)

  1. Drop down to the maintenance tunnel entrance and loot the marked crates.

  2. If you see a glint from an item, ping it; this helps teammates converge quickly.

  3. Pick wires up and stash them in your carrier slot; if you’re overloaded, drop a low-value consumable item then pick up the wires.

Pro tip: If the first cache is empty, move quickly to the rooftop scaffold caches — spawns rotate but rarely all are empty.

Grab batteries and return to node (3:00–6:00)

  1. Head to the solar array control room (northwest of the plaza).

  2. Clear the control room of its defenders; use flashbangs or stuns at door choke points to reduce incoming fire.

  3. Loot battery racks and immediately head toward the primary node.

Why prioritize batteries second: Batteries are heavier and more central to the node activation; securing them second reduces the chance of carrying them through multiple combat zones.

Node installation and defense (6:00–9:00)

  1. Insert the wires and batteries into the node’s interface — animations are vulnerable windows.

  2. Immediately set up a defensive perimeter: deployable shields, automated turrets, or high-ground vantage.

  3. Hold the point until the node stabilizes or the progress bar completes. Expect a miniboss or concentrated patrol wave during this phase.

Key hint: The installation window is often triggered by a short cutscene or UI prompt — do not interrupt installation by moving away or reloading; you’ll cancel the progress.

Clean-up and optional satellite nodes (9:00–15:00)

  1. If the quest requires satellite nodes, split team members: one pair secures the nearest satellite while the others maintain the primary or move to the other satellite.

  2. Repeat the gather-and-install pattern, looking for secondary wire spawns tied to the local satellite’s maintenance areas.

  3. Watch for enemy reinforcements that use the same approach paths; block chokepoints with AoE or deployable barriers.

Extraction or quest completion (15:00+)

  1. If extraction is required, move to the marked LZ with cleared paths and leave one teammate behind as a rearguard if the map shows heavy spawns.

  2. If the quest completes on installation, collect reward nodes and optional leftover loot, then exit to extraction to convert the mission XP and loot into persistent gains.


Combat tactics and enemy priority

Which enemies to focus first

  • Snipers/suppression units: take them out first to reduce long-range pressure.

  • Heavy assault: high-damage, tank-like enemies should be suppressed or kited.

  • Tech troopers: they can disable your repair progress or booby-trap nodes; remove them quickly.

Why: Removing enemies that either interrupt installs or deal consistent ranged damage reduces failed installations and time lost to rescues.

Cover and verticality usage

  • Use high ledges to avoid melee sweeps and gain angle advantage on patrols.

  • Don’t stand directly in the node’s line of sight if enemy spawn points are above — they will funnel shots through the node area.

  • Fall back routes should be planned before installation begins; keep at least one route open for emergency extraction.

Resource management in fights

  • Use medkits proactively — waiting until low health invites a wipe.

  • Save heavy cooldowns (grenades, ultimates) for the installation defense window where waves spike.

  • Conserve stamina/mobility charges when moving between spawns; you’ll need them for rapid climbs or to escape area denial.

How to recover from common failures

  • If an installation is interrupted: retreat to cover, heal, and reinitiate the install only when enemies are thinned. If the node resets after interruption, use this time to clear the immediate patrol rather than rushing the re-install.

  • If batteries/wires are stolen by enemy teams (PvP-enabled servers): drop decoy items and set ambushes on known extraction choke points. If you can’t recover them, search alternate caches instead of backtracking to emptied spawns.

  • If overwhelmed by miniboss: kite toward narrow corridors and use AoE to cut them down piece by piece; heavy bosses typically have a limited attack arc that can be abused.

Speedrun variations and time-saving tricks

  • Skip unnecessary clearing: if a path is passable and no spawn blocks your objective, sprint past non-essential enemies.

  • Use grapples or ziplines to move between rooftops and avoid central plaza congestion.

  • Pre-assign roles to avoid decision paralysis at first contact; the more scripted your team’s responses, the quicker you finish installs.

Time-saving note: When speedrunning, you trade off item pickup thoroughness for time. If the quest allows partial repairs, prioritize getting the minimum required parts to the main node first.

Post-quest optimization and rewards

  • Claim crafting materials immediately and convert them into upgrades that best fit your playstyle. Batteries and wiring salvage may convert to circuit components used in late-game upgrades.

  • Track Celeste reputation gains; repeated runs of After Rain Comes may unlock better-tier rewards or side missions.

  • Use mission intel to farm specific enemy types that drop rare parts — some late-game modules require specific drops that appear in Buried City patrols.


Troubleshooting and advanced tips

Invisible progress bar or bugged install

  • If installation progress doesn’t appear, re-open the quest log and verify objective counts. If the objective is flagged complete but node animations don’t run, trigger another node or return to the nearest safe zone and re-enter the instance.

Lost components after death

  • If you die carrying wires and batteries, try to grab your corpse immediately with a fast revive. If teammates can’t reach you, secure a path then reattempt retrieval; some servers allow a small grace period for reclaim. If lost, prioritize the nearest supply cache rather than returning to the original node.

Map layout changes

  • Keep mental landmarks: central plaza statue, collapsed solar pillar, and the eastern gondola are persistent markers. If the map layout rotates, find those stable references quickly to reorient yourself.


Frequently Asked Questions (FAQ)

Q: How many wires and batteries do I need to complete After Rain Comes? A: The quest typically requires between 2–4 wires and batteries per node depending on difficulty level. Expect higher counts on harder difficulties; always check your current quest log for exact numbers.

Q: Can I bring parts from my stash to pre-complete the quest? A: Some sessions allow pre-supplied items from your inventory; others mandate in-run scavenging. The safest approach is to carry spare parts if the game permits inventory use, but be prepared to scavenge if the mission requires in-world collection.

Q: Is it better to solo or group for this mission? A: Groups finish faster and handle defenses more reliably. Solo runs are possible with a hit-and-run playstyle and strong mobility, but you’ll spend more time on heal cycles and kiting.

Q: Where are the best places to defend the node? A: Defend near elevated chokepoints and behind hard cover. Rooftop edges with limited approach vectors are ideal because they force enemy waves into predictable paths.

Q: Do enemies carry the parts I need? A: Yes — tech troopers and repair crew NPCs often carry wires and batteries. Prioritize their drops when they die to reduce scavenging time.

Q: Does weather affect spawn locations in Buried City? A: Weather changes primarily affect visibility and movement but do not fundamentally change where components spawn. Use audio cues and team pings if rain obscures visual indicators.

Q: What are the best perks or mods for this quest? A: Inventory mods that increase carry capacity, mobility mods (reduced cooldown on dash/grapple), and defensive mods (improved shields or faster heal) are top picks.

Q: Are there exploitable glitches to speed up installs? A: Rely on legitimate route optimizations and weapon/ability synergies. Exploiting glitches risks account penalties; aim for consistent, repeatable tactics instead.


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