Ultimate Guide: Top 3 Sentinel S‑Class Ships in No Man’s Sky Beacon

 


Explore the Latest Sentinel Finds and What's Ahead for No Man’s Sky

The No Man’s Sky Beacon update brought new content, fixes, and three standout S‑Class Sentinel ships you can claim for free. This guide will walk you through how to find each of them — including coordinates, planet details, and what to expect when you get there. Whether you're using the experimental update or waiting for the stable version, this casual guide has everything you need to track down these powerful, supercharged Sentinel ships.

We'll also touch on the future of No Man’s Sky, the mystery around Light No Fire, and why you may want to hold off jumping into the experimental branch just yet.

Let’s dive into where and how to get your hands on the 3 best Sentinel ships in the Beacon update.



No Man’s Sky Beacon Update – What’s New

The recent Beacon update marks the third major content drop for No Man’s Sky this year. While it introduced new features, players quickly noticed various bugs—especially those testing the experimental build. The good news? Many of these bugs are already being patched. Although not everything is completely fixed yet, the experimental version includes significant improvements and more fixes are expected before it rolls out to all users.

Developer Sean Murray confirmed in a recent post that Beacon won’t be the last update of 2025. With No Man’s Sky's anniversary landing in early August, fans can expect another big content drop—likely in July or August, just like previous years. Past summer updates have included Worlds Part 1 & 2, Echoes, and Endurance—each bringing massive gameplay changes like freighter overhauls, pirate encounters, and new races.


Light No Fire and the Twitter Emoji Mystery

There’s been growing speculation around Light No Fire, Hello Games' upcoming title. Just before the Beacon update launched, the Light No Fire Twitter account shared a cryptic emoji teaser—leading many to believe a trailer or release date announcement was coming. But as of now, nothing new about the game has been revealed. This has confused fans since previous updates like Worlds Part 1 and 2 didn’t get similar teasers.

Sean Murray did briefly mention Light No Fire in his Beacon update message, reinforcing that it’s still in development. But the lack of footage or news has left many wondering what’s next. Was the emoji drop a mistake? Or is there something still under wraps?



Sentinel Ship #1 – Black & Yellow Supercharged Find

The first Sentinel ship can be found on a lush moon that features floating islands. To get started, look for a nearby communication station on the surface. Once you reach the marked location, you’ll find a black and yellow Sentinel ship with a clean, aggressive design. It spawns as an A‑Class ship but can be upgraded to S‑Class using nanites.

The standout feature? This ship comes with 4 supercharged slots clustered together—perfect for stacking upgrades efficiently. Even before enhancements, its base stats are impressive, making it a strong choice for both combat and exploration. This particular ship was originally discovered and shared by the community member Demandred, who posted it to a popular Discord group.


Visual and Stat Overview

This Sentinel ship shows its best features in space, where the black and yellow color scheme really shines. While the in-atmosphere lighting can hide details, launching into orbit gives you a much better look. If you’re on the experimental version, be aware of occasional rendering bugs—some users have reported ships appearing to be “building” even after acquisition, but this does not affect performance or upgrades.

Key Traits:

  • Color: Black and Yellow

  • Initial Class: A

  • Supercharged Slots: 4 (Clustered)

  • Location: Lush moon with floating islands

  • Discovered by: Demandred

Sentinel Ship #2 – Red & Black with 13 Thrusters

The second Sentinel ship is found on a Bountiful lush planet, known for its strange atmosphere and unpredictable storms. This ship is a visual standout, sporting a red and black design and an eye-catching 13 rear thrusters, giving it a sleek and aggressive look in space. It starts as a C‑Class ship, so upgrading it to S‑Class will require nanites—but it’s well worth the effort.

To find it, look for a communication station placed by another player at the ship’s exact location. Even if visibility is low due to storms, once you land, the station will guide you right to the ship. Keep in mind that if you’re on the experimental build, you might experience glitches like fast-moving storms or disappearing terrain. This is common in the test version and likely to be addressed in the stable release.


Ship Stats and Features

After upgrading to S‑Class, this ship reveals 4 supercharged slots, making it a powerful pick. Its size and design really shine in space, where you can appreciate the bold color scheme and unique thruster layout. It was discovered by Mugsy, a respected figure in the No Man’s Sky ship-hunting community, who has uncovered dozens of supercharged Sentinel ships like this one.

Key Traits:

  • Color: Red and Black

  • Initial Class: C

  • Supercharged Slots: 4

  • Unique Feature: 13 rear thrusters

  • Location: Bountiful lush planet with frequent storms

  • Discovered by: Mugsy


Sentinel Ship #3 – Small Blue Compact Design

The third Sentinel ship is a compact blue model found on a lush planet plagued by anomaly storms. Due to environmental effects, visibility on the planet surface can be inconsistent. If there’s no active communication station, you may need to locate the ship manually or use the provided glyph coordinates to land nearby. Once found, the ship can be claimed immediately and upgraded from C‑Class to S‑Class.

Despite its small size, this ship also features 4 L-shaped supercharged slots, giving it a great damage potential once upgraded. Its maneuverability isn't the highest, but its tight design and unique shape make it visually appealing—especially in space. Due to the planet’s glitchy behavior (especially on the experimental build), viewing the ship in orbit is recommended for the best visuals.


Ship Details and Upgrade Notes

This ship’s compact design might not look like much on the surface, but after upgrading, the damage output is surprisingly high. While it doesn't top the charts for handling, it excels in raw offensive potential. This find came from community hunter Sakanoborou, who has shared over 100 supercharged ship discoveries, all featuring 4-slot clusters.

Key Traits:

  • Color: Blue

  • Initial Class: C

  • Supercharged Slots: 4 (L-shaped layout)

  • Notable Feature: Small, compact frame

  • Location: Anomaly storm planet (glitchy terrain possible)

  • Discovered by: Sakanoborou



Conclusion: Why These 3 Sentinel Ships Are Worth It

The Beacon update for No Man’s Sky continues to expand the universe with more surprises, and these 3 S‑Class Sentinel ships are easily among the most exciting additions. Whether you're hunting for style, power, or the perfect supercharged slot setup, each of these ships brings something unique to your fleet.

If you're testing the experimental build, be cautious—bugs and visual glitches are still present. But with the stable version coming soon, now is the perfect time to prepare. Use the provided coordinates, upgrade each ship to S‑Class, and enjoy one of the most rewarding ship-hunting experiences No Man’s Sky has offered this year.


FAQ – Sentinel Ships in No Man’s Sky Beacon

Q: How do I upgrade a Sentinel ship to S‑Class?
A: Use nanites at a space station or the anomaly. You’ll need a good amount to reach S‑Class from C or A.

Q: What are supercharged slots?
A: These are special upgrade slots that multiply the effect of any module placed in them. The closer together they are, the better your build.

Q: Can I claim these ships for free?
A: Yes. All three Sentinel ships can be claimed without spending units, once you find them using the glyphs.

Q: Are these ships affected by bugs in the experimental update?
A: Some visual bugs may occur (like ships showing “building” status), but they can still be used normally after claiming and upgrading.

Q: Is Light No Fire connected to No Man’s Sky?
A: Sean Murray mentioned it briefly, but there’s no clear connection yet. No footage or gameplay has been released as of now.

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