Overview: Mid-End Game Build with Insane DoT Damage
This guide breaks down one of the most powerful mid-to-end game setups in Tainted Grail: Fall of Avalon. It's focused on applying maximum damage over time (DoT) effects using poison and burn, with enough survivability to handle even the toughest encounters on veteran difficulty. The build starts becoming viable around Kunak and reaches full strength near Forlorn Swords.
You'll learn about gear choices, skill trees, attribute allocation, and weapon swaps to counter DoT-resistant bosses like the Blue Knight. If you're looking for a dual wield DoT build that melts enemies while keeping you tanky, you're in the right place.
How the Build Works
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Focuses on stacking burn, poison, and optionally bleed effects
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Enemies take massive damage over time while you keep hitting to stack bonuses
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Uses mana shield for tankiness and status bonuses for huge damage boosts
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Two loadouts let you handle both vulnerable and resistant enemies
Essential Equipment Setup
🔥 Primary Weapon Loadout – Burn & Poison Focus
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Gem of Fire: Applies burn on hit. Enemies only need to be hit once to start burning.
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Tide Tong Relic: Adds poison on hit. Use one on each weapon if possible.
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Dual Wield: Stack damage quickly and build DoT faster.
If you have only one Tide Tong, equip it on the weapon that hits faster. Relics and weapon effects stack, boosting poison buildup significantly.
🔎 Tip: Gem of Fire can be found by farming weird night creatures or identifying unidentified gear drops.
🧊 Secondary Loadout – Non-DoT-Resistant Setup
This set is for enemies like the Blue Knight who resist both burn and poison. You can use any strong one-handed weapons here—preferably those with high raw damage or crowd control.
Armor and Gear Breakdown
🛡️ Armor
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Perival Armor: Increases melee damage and gives access to the mana shield skill. Great synergy for this build.
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Flame Gorged Gauntlets: +33% damage to burning enemies. Huge bonus combined with Gem of Fire.
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Rings:
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Poison Ring: Doubles damage to poisoned enemies.
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Bleed Ring: Optional for extra DoT layering.
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Cape:
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Flaming Cape: Adds burn buildup. Upgrading it increases effect strength.
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Amulet: Any that boosts survivability or status buildup will work.
Character Attributes & Progression
⚙️ Attribute Allocation
To equip all necessary gear and activate key skills, here’s the ideal attribute spread by mid-to-end game:
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18 Spirituality – Required for activating mana shield
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18 Practicality – Unlocks key status effect skills and armor requirements
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Strength & Endurance – Focus here after reaching the 18-point thresholds
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Strength helps unlock better one-handed weapon scaling
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Endurance boosts stamina for movement and lets you wear heavier armor
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Once those are covered, invest in:
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Perception – Boosts critical hit rate and status effect accuracy
Core Skill Trees
⚔️ One-Handed Weapon Tree
Since you’re dual wielding, prioritize:
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Increased attack speed
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Extra damage with one-handed weapons
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Status effect scaling per hit
💪 Endurance Tree
This is crucial for stamina and survivability:
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+Max Stamina and +Health nodes
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Movement buffs (especially if you want to reposition between DoT procs)
🔮 Spirituality Tree
You’ll want to unlock:
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Mana Battery – Grants mana regeneration
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Health from Max Mana – Scales health with your mana pool
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Optional: Necrotic Empowerment if you’re experimenting with lifesteal or hybrid effects
🧪 Status Effects Tree (Under Practicality Tab)
Most important tree for this build:
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Increases poison, burn, and bleed accumulation
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Boosts status effect duration and damage
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Synergizes with your relics, weapons, and rings
✅ Max this tree as early as possible
🛡️ Armor Tree (Optional)
If you're struggling with survivability, this tree has valuable upgrades:
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Reduces armor weight
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Boosts resistances
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Synergizes well with mana shield
How to Play This Build
💥 Combat Strategy
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Start with a Dash Attack
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Builds more status effects per hit than a regular attack.
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Softens up even resistant enemies due to added buildup rate.
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Apply Quick Hits or Go Heavy
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Spam light attacks to stack poison and burn fast.
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Use heavy attacks if you need to bypass resistance.
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Watch or Pressure
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If you’re confident, let DoT tick enemies down.
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For faster kills, keep hitting – your poison and burn rings add up to +170% bonus damage on affected enemies.
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🔥 Max Damage Stacking:
Poison Ring = +100% vs poisoned targets
Flame Gauntlets = +33% vs burning enemies
Two Fire Gems = +Bonus Burn Application
Total Bonus Damage = +170%
Advanced Combat Tips
🧠 Status Stacking Logic
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DoT effects don’t override each other, so poison, burn, and bleed can all stack at once.
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Your dual relic setup (especially with Tide Tong) ensures rapid accumulation.
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If the enemy is resistant to one effect, double down on the others.
⚔️ How to Handle DoT-Immune Bosses
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Switch to your secondary weapon set with raw damage focus.
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Use Dash + Heavy Attack combo for best effect buildup, even on semi-resistant enemies.
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Keep your mana shield up at all times for extra tanking ability.
💡 Don’t forget: Even poison-resistant enemies can sometimes be poisoned with enough buildup. Dash attacks seem to ignore partial resistances more effectively.
Key Equipment Locations (As Known)
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Gem of Fire: Farm weird night creatures or identify unidentified gear
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Tide Tong Relic: Currently only one known location; if you know more, share with the community!
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Perival Armor: Found late mid-game, often around Forlorn Swords area
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Flame Gorged Gauntlets: Drop from fire-based elites or purchasable at high-tier vendors
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Flaming Cape: Rare drop from elite enemies, upgradeable at blacksmith
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Poison/Bleed Rings: Random drops from minibosses or high-tier merchants
Why This Build Works
This build isn’t just about watching enemies melt—it’s a flexible, high survivability setup that adapts to different enemy resistances and playstyles. It’s one of the few builds in Tainted Grail: Fall of Avalon that:
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Deals insane passive damage
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Requires minimal direct aggression
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Still functions against immune enemies
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Keeps you alive and dangerous
Conclusion: The Ultimate Mid-End Game DoT Build
Whether you're pushing through the tougher zones like Forlorn Swords or taking down difficult bosses, this damage over time build delivers reliability and high output. It rewards aggressive stacking and tactical adaptation, letting you keep your distance or stay in close depending on the fight.
If you find more relics like Tide Tong, you can push this setup even further—maybe even make poison work against fully immune bosses.
Got tips or alternative relic locations? Share them in the comments and help optimize this beast of a build even more.
✅ FAQ Section
Q1: What is the best damage over time build in Tainted Grail: Fall of Avalon?
A: A dual-wield setup focusing on poison and burn using relics, fire gems, and status rings. It stacks effects quickly and offers high survivability.
Q2: How do I deal with enemies resistant to poison and burn?
A: Switch to a second weapon set with raw damage. Use Dash + Heavy attacks for buildup and rely on Mana Shield for tanking.
Q3: What attributes should I prioritize for this build?
A: Minimum 18 in Spirituality and Practicality to equip gear. Then focus on Strength and Endurance for better damage and armor scaling.
Q4: Where can I find the Gem of Fire and Tide Tong relic?
A: Gem of Fire drops from weird night creatures and unidentified items. Tide Tong has only one known location; community help is welcome!
Q5: Is this build viable on Veteran difficulty?
A: Yes, it's tested on Veteran and performs excellently against most enemies, offering high passive damage and strong defense.
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