๐น Introduction: Unlocking Planetologist Skills
If you're diving into the role of a Planetologist in Dune: Awakening, you'll quickly realize it's not just about collecting spice or exploring dunes—you're in for a multi-step questline that involves tracking Derek across multiple Imperial Testing Stations. This guide will walk you through every part of Derek’s journey, from the first time you meet him to unlocking all Planetologist skills and grabbing that all-important still suit at the end.
๐น Where to Start: Meeting Derek
To begin the Dune Awakening Planetologist guide, you’ll first need to locate Derek. Check your map—he’s situated on top of a massive rock structure. He doesn’t move from this spot at first, so don’t worry about missing him.
Speak with Derek and accept his initial task. He’ll ask you to venture into Imperial Testing Station #2 to retrieve a few books. These are hidden behind a bookcase inside the station. It’s a straightforward run—grab the books and return them to Derek.
➡️ Tip: Be sure to exhaust every dialogue option with him. This isn’t optional; it unlocks further parts of the questline.
๐น Continuing the Questline: Derek's Disappearing Act
After the first quest, Derek won’t tell you he’s moved—but he has. The game doesn’t provide an obvious update, so you’ll have to find him yourself.
Start by heading to Imperial Testing Station #197. This is your next stop. Derek will be at the bottom of the pit inside the station. Talk to him again to continue the questline.
➡️ He’ll provide a navigation point once you interact with him here, making it easy to follow up.
๐น Return to Camp: Keep the Dialogue Going
After completing the task in Station #197, return to Derek’s original camp. He’ll appear there again, and you need to talk to him to prompt the next move. Even though it seems repetitive, this return-trip step is essential to progress his movement.
๐น Leaving Hagabas: Time to Fly
Next, you’ll need to leave the Hagabas region, which requires an ornithopter. If you haven’t got one, now’s the time.
Use it to reach the world map and fly east to Arachen Village. Once there, find Kiprian Low, who’s upstairs in the bar above where the Menat typically is. He’s a bit unfriendly, but power through the dialogue to progress.
๐น Back to Derek (Again)
After the Kiprian segment, head back to Derek’s location at the original camp. He won’t visibly move again, but trust the process.
Your next stop is Imperial Testing Station #76, located directly north. Zoom into your map for clarity. Inside, you’ll find Derek trapped in a cave.
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Accept the quest
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Grab the key
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Free Derek
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Deliver the requested item
➡️ Once done, return south to his camp to prompt the next phase.
๐น Visit Arachen Village Again
At this stage, you should receive another nav point. Follow it to Arachen Village once more, this time to talk to a military officer situated on a high platform. His exact name might vary, but the nav point makes finding him easy.
Complete all available dialogue until the nav point disappears.
๐น Station #29: Into the Depths
After your village visit, it’s time to track down Derek again. Head to Imperial Testing Station #29. It looks underground on the map—and it kind of is. Look for a large hole in the terrain and descend.
Inside, you’ll find Derek at the bottom. Go through the station’s objectives just like before, complete his requests, and then return to the camp once again.
➡️ Don’t forget to speak with Derek afterward to advance your Planetologist training.
๐น Finding Station #71: Westbound
Now, navigate west on your map and locate Imperial Testing Station #71. This is the next phase of Derek’s path.
Enter the station, locate Derek, and complete the associated mission objectives. Then, as expected, head back to camp to trigger the next training stage.
๐น Kiprian’s Back – And He’s Not Friendly
After your return, the story moves back to Kiprian. This time, he’s got plans to attack Derek.
Follow the nav point, return to camp, and you’ll be ambushed by snipers. Clear out the attackers.
You should find a note on one of the nearby tables. This item unlocks your next destination.
๐น Final Challenge: Imperial Testing Station #163
Make your way to Testing Station #163, located northeast of the previous one.
Inside, you’ll wrap up the final part of Derek’s questline. Complete his last task, and you’ll finally unlock:
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Full access to all Planetologist skills and passives
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The Dune Awakening still suit reward, a key item for your character’s survival and skill enhancement
๐น Key Takeaways
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Derek’s quests span 6+ Imperial Testing Stations
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You’ll need to visit Arachen Village multiple times
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Ornithopter required to leave Hagabas
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Watch for unmarked quest progression—Derek doesn’t always tell you he’s moved
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Planetologist skills unlock at the very end of the chain
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Final reward includes the still suit
๐น Conclusion
Completing Derek’s storyline in Dune: Awakening is one of the most involved tasks for aspiring Planetologists, but the payoff is worth it. With full access to planet-related skills and the still suit in your inventory, you’re well-equipped to thrive in the harsh environments of Arrakis. Follow the guide closely, and you’ll get through each step without missing a beat.
๐น FAQ
Q1: Where do I start the Planetologist questline in Dune: Awakening?
A1: Start by locating Derek on top of a large rock formation near your starting area. Speak with him to begin the first quest.
Q2: What is the first task from Derek?
A2: Derek asks you to retrieve books from Imperial Testing Station #2, hidden behind a bookcase.
Q3: How do I know where Derek moves next?
A3: The game doesn't always give a nav point. You'll need to find him at various Imperial Testing Stations in the right order.
Q4: Do I need any equipment to complete the questline?
A4: Yes, you’ll need an ornithopter to leave Hagabas and reach Arachen Village during the quest.
Q5: What’s the final reward for completing Derek’s questline?
A5: You’ll unlock the full set of Planetologist skills and passives, plus receive the still suit.
Q6: How many Imperial Testing Stations are involved?
A6: There are six main stations: #2, #197, #76, #29, #71, and #163.
Q7: What should I do if I lose track of Derek?
A7: Check the next logical testing station in the sequence or return to camp—progression usually triggers via dialogue.
Q8: Who is Kiprian Low and why is he important?
A8: Kiprian is a key NPC you must interact with at Arachen Village; he plays a critical role in progressing the questline.
Q9: Are there combat encounters in this questline?
A9: Yes, especially later in the chain, including sniper ambushes and interior enemy challenges within testing stations.
Q10: Can I skip any of Derek’s quests?
A10: No, each quest is mandatory to unlock the final Planetologist skills and rewards.
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