Introduction
Looking to complete the Guardian Remembrance quests in Elden Ring: Nightreign but not sure where to start? You’re not alone. These quests can get confusing with all the memory fragments, NPC decisions, and special items involved. In this guide, we’ll walk you through each chapter of the Guardian Remembrance questline, step-by-step, so you never miss a beat. Whether you're grinding for the legendary Guardian skin or just want to explore more of what Nightreign offers, this walkthrough breaks it all down — in plain, casual terms. Let’s dive in.
Getting Started – Memory Fragments and Chapter 4 Access
To kick off the Guardian Remembrance journey, you’ll need to collect memory fragments. You can get these by defeating any Night Lords across expeditions. Each confirmed Night Lord kill guarantees one memory fragment drop. Once you have at least one, head to the journal at the Round Table Hold. This unlocks Chapter 4 of the remembrance system. If you don’t see Chapter 4 yet, just keep farming Night Lords until you collect enough fragments.
With Chapter 4 active, you’ll automatically spawn in front of a character named Raider. Although you can talk to him, there’s not much interaction here. Your next step is to speak with another NPC — often called Iron Man — who’s marked with an exclamation point on your map. Chat with him about the Raider conflict, click through the dialogue, and accept the objective to head into Lyfeld.
Fighting the Guardian Golem in Lyfeld
Your objective now is to defeat a Guardian Golem located in Limfeld. Start any expedition — the map flag will typically appear at the bottom left section. You don’t need to defeat the Night Lord in this run; just head for the marked flag. It’s safest to attempt this on Day 2 when the area is less chaotic.
When you reach the Golem, don’t attack while it’s asleep — it won’t take damage. Instead, interact with the glowing light on its body to wake it up. Once it’s active, focus attacks on its legs to deal the most damage. Be careful: it has high health and can knock you off cliffs easily. Defeating the golem rewards you with the Stone Stake, completing your current objective.
Reporting Back and Unlocking the Next Chapter
After the fight, return to Round Table Hold — either by dying or completing the expedition. Head back to Iron Man, show him the Stone Stake, and go through his new dialogue. This pushes the quest forward and gives you Volume Two, containing cursed weapon lore.
To wrap up this remembrance chapter, interact with the conclusion light located behind Iron Man. This finishes the entry and should unlock Chapter 6. If it doesn’t, you’ll need to kill another Night Lord to gain more memory fragments.
Chapter 6 – The Spectral Merchant and the Eerie Charm
Chapter 6 kicks off with the appearance of a new NPC — the Spectral Merchant. You’ll find him inside the Round Table Hold, marked clearly on your map. Talk to him several times and he’ll eventually hand you the Eerie Charm, which is essential for progressing this chapter.
After receiving the charm, head over to the expedition table in the center of the Round Table Hold. As you get close, your character will start to collapse. This is normal and part of the charm’s effect. You’ll wake up in bed and trigger a dialogue cutscene with Iron Man and Recluse, who remove the charm and explain more about what’s going on.
Decision Time – Eliminate or Spare the Spectral Merchant
Once the dialogue ends, open your map again. You’ll see a marker back at the Spectral Merchant’s location. Go there and interact with him. You’ll get two options: eliminate him or leave him alone. Choosing to eliminate him is required to progress.
After defeating him, you’ll obtain the Merchant’s Ledger. That item marks the end of this remembrance chapter. As usual, head to the light behind Iron Man to officially close out Chapter 6. You’ll also unlock the Guardian’s Chalice, a key item that lets you customize your relics with unique color slots.
Chapter 7 – Tracking Down the Demon Merchant
In Chapter 7, speak with Iron Man again — he's marked on your map. Show him the Merchant’s Ledger from the last quest. He’ll spot a suspicious transaction linked to a demon and send you to find the Demon Merchant in Limveld.
Finding this NPC can be tricky. He doesn't always spawn. For a guaranteed appearance, start an expedition and go after the Beast Night Lord (Madness Boss) — defeating him guarantees the required item. Otherwise, keep starting new expeditions and check for a personal objective icon on your map. No icon means the merchant isn’t there.
Buying the Tome – Get Your 10,000 Runes Ready
Once you find the Demon Merchant, make sure it’s Day 1 in-game. He disappears once the day ends. Bring 10,000 runes with you — that’s the price for the third tome, which is needed to complete this remembrance chapter. Select the first dialogue option to purchase it.
After buying the tome, you can either die to return to the Round Table Hold or finish the expedition — both work. Back at the Hold, speak with Iron Man again. Show him the third volume to continue the storyline. Finally, interact with the light behind him to complete Chapter 7.
Chapter 9 – Hidden Lore and a Major Decision
Starting Chapter 9, you'll spawn back in the Round Table Hold in a new remembrance state. Look for a paper on the table in front of you — interact with it to reveal a clue. It’ll point you to a bookshelf in another room, marked on your map. Head there and examine the glowing light to read some deeper lore about a cursed weapon used to wipe out your flock.
Next, check your map again. You’ll see Recluse marked near the garden. Go speak to her. During the conversation, you’ll learn she was the one who created the curse. After some emotional back-and-forth, she gives you the Witch’s Brooch and asks for your judgment.
Forgiveness or Punishment – Closing the Remembrance
You’re given a choice: punish or forgive Recluse. While the decision seems open-ended, either path results in forgiving her. Once done, interact with the conclusion light just behind Iron Man to end Chapter 9.
You’ll receive your rewards: the Witch’s Brooch (which works as a relic) and the Guardian Remembrance Skin. Unlike most remembrance skins that are subtle or barely noticeable, this one gives your Guardian a striking helmet that significantly upgrades their appearance. It's a solid payoff for finishing this long questline.
Conclusion – Guardian Remembrance Done Right
Finishing the Guardian Remembrance questline in Elden Ring: Nightreign is no small task, but it’s well worth the effort. From tracking memory fragments to dealing with mysterious merchants and making tough choices, the journey offers a deep look into the Guardian’s story. The reward — a standout helmet skin and unique relics — makes your time spent more than just lore-deep; it’s cosmetic and gameplay-enhancing too. Whether you’re doing it for the gear or just to 100% your progression, now you’ve got every step covered.
H3: FAQ – Elden Ring Nightreign Guardian Remembrance
Q: How do I start the Guardian Remembrance quests?
A: Collect at least one memory fragment by defeating a Night Lord, then interact with the journal at Round Table Hold.
Q: What happens if I can’t access Chapter 4?
A: Keep farming memory fragments by completing expeditions. Chapter 4 unlocks once you have enough.
Q: Where do I find the Guardian Golem?
A: Usually at the bottom-left of the Limfeld expedition map. Look for the flag marker.
Q: Can I spare the Spectral Merchant?
A: You can, but to progress the questline, you must eliminate him.
Q: What’s the fastest way to get the third tome?
A: Kill the Beast Night Lord (Madness Boss) or keep resetting expeditions until the Demon Merchant appears.
Q: What’s the final reward for completing the Guardian Remembrance?
A: You receive the Guardian Remembrance Skin with a visible helmet and the Witch’s Brooch relic.
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