Monster Hunter Wilds OP Artian Weapon Builds

 


Ultimate Gogmapocalypse Artian Guide For All Weapons

This guide explains why the Gogmapocalypse armor and Artian weapons pairing is currently one of the strongest, most flexible options in Monster Hunter Wilds, and it gives you practical, weapon‑by‑weapon builds and reinforcement priorities so you can make every weapon feel OP. You’ll learn how to roll Artian weapons for the best attack infusion and elemental infusion lines, how to tune your decorations and skills to exploit Mutual Hostility II, and how to play both solo and in groups to maximize uptime and survivability. The approach here is universal: prioritize the Artian roll that best complements your weapon’s natural scaling, then slot Gogmapocalypse pieces to trigger the set’s defensive and elemental multipliers during enraged windows.

Why Gogmapocalypse and Artian Work So Well Together

Gogmapocalypse armor provides a unique combination of offensive and defensive benefits that change how you approach fights. At its core the set rewards aggressive play during monster enrage windows by amplifying elemental damage and granting a temporary damage barrier when certain thresholds are met. That barrier lets you trade risk for reward: you can push harder during the monster’s most dangerous phases without being punished as severely for mistakes. Artian weapons, meanwhile, are designed to be highly customizable through reinforcement rolls. Those rolls can add attack infusion, elemental infusion, sharpness or capacity boosts, and even group‑wide bonuses. When you combine a reinforced Artian weapon that emphasizes the same damage type Gogmapocalypse amplifies, you get multiplicative gains that make nearly every weapon feel overpowered.

The synergy is straightforward: Artian reinforcement increases the weapon’s base output in the stat Gogmapocalypse multiplies, and Gogmapocalypse reduces the cost of playing aggressively by providing a barrier and enrage‑linked bonuses. The result is a build that is both forgiving and devastating.


How to Prioritize Artian Reinforcements

When you roll Artian weapons, you want to chase a small set of high‑value lines depending on weapon class. For heavy hitters like Great Sword and Hammer, attack infusion is the primary target. For weapons that scale with element or status—Bow, Light Bowgun, and many Long Sword variants—elemental infusion is the priority. Midweight weapons such as Dual Blades and Sword and Shield benefit from a hybrid approach: moderate attack infusion plus a sharpness or capacity boost.

Reinforcement priorities in order of general importance:

  • Attack infusion for raw scaling weapons.

  • Elemental infusion for element/status scaling weapons.

  • Sharpness or capacity boosts to maintain uptime and avoid downtime from resharpening or reloads.

  • Group skill lines when you play in squads and want to buff teammates.

You should be willing to reroll Artian weapons until you secure at least two of the top lines for your weapon type. A single perfect roll can outpace several incremental upgrades.

How to Build Around Mutual Hostility II

Mutual Hostility II is the set threshold you want from Gogmapocalypse. It’s the point where the armor’s enrage synergy becomes most meaningful: elemental multipliers increase and the barrier activates under the right conditions. To reach it, equip the minimum number of Gogmapocalypse pieces required and then fill the rest of your set with pieces that complement your playstyle—either to shore up defenses or to add offensive skills like Weakness Exploit or Critical Boost.

Timing is everything. The barrier is most valuable when you push during a monster’s enraged windows. Learn the monster’s tells and use consumables or mantles to bait or extend enrage phases. When the barrier is active, you can afford to take more risks: go for charged attacks, aggressive combos, or risky positioning that would normally get you punished. The barrier’s cooldown means you should plan your windows and coordinate with teammates so the party pushes together during the buffed period.

Core Skills and Decorations to Target

Your decoration choices should support the Artian roll and Gogmapocalypse’s strengths. If your Artian weapon emphasizes element, stack skills that increase elemental output and consistency. If it emphasizes raw, stack crit and raw multipliers.

Essential skills to consider:

  • Weakness Exploit to increase affinity on weak spots.

  • Critical Boost to amplify critical hits.

  • Agitator for raw attack during monster rage.

  • Elemental Attack Up for element builds.

  • Stamina management skills for weapons that rely on mobility.

Keep decoration usage minimal and focused. A few high‑impact skills are better than many small ones that dilute your build’s identity.

Playstyle Adjustments by Weapon Type

Great Sword: With an Artian roll that prioritizes attack infusion and a Gogmapocalypse set that grants the barrier, Great Sword becomes a punish machine. Your goal is to open with a heavy stagger or mount attempt, then chain charged slashes during the barrier window. Use positioning to land true charged hits on weak points and rely on the barrier to absorb the occasional mistake. Sharpness management is critical; choose Artian rolls that include sharpness boosts or slot in a sharpness augment.

Long Sword: Long Sword benefits from a hybrid Artian roll—moderate elemental infusion plus attack infusion. The Gogmapocalypse barrier lets you maintain Spirit Gauge uptime by allowing more aggressive counters and spirit slashes during enrage. Focus on counter timing and use the barrier to survive misreads while you build your gauge.

Sword and Shield: This weapon’s mobility and item usage pair well with Artian rolls that include capacity or sharpness boosts. Gogmapocalypse’s barrier gives you the confidence to stay in the fray and use items without being punished. Prioritize skills that increase status application or elemental damage if your Artian roll supports it.

Dual Blades: Dual Blades shine with high elemental infusion and sharpness. The barrier lets you stay in demon mode longer and trade hits for damage. Use hit‑and‑run tactics to keep uptime on the monster’s weak points and rely on the barrier to cover brief mistakes.

Hammer: Hammer wants raw attack infusion and stun potential. The barrier allows you to commit to long windups and charge attacks during enrage. Aim for Artian rolls that increase attack and sharpness, and slot in skills that increase stun or KO potential.

Hunting Horn: Artian rolls that boost elemental or raw attack make Hunting Horn a strong support and damage hybrid. Gogmapocalypse’s group bonuses can be leveraged to buff teammates while you maintain offensive pressure. Prioritize notes and songs that complement the party composition.

Lance and Gunlance: These weapons benefit from attack infusion and capacity boosts. The barrier lets you hold guard or commit to wyvern fire combos during enrage. For Gunlance, capacity and reload speed are crucial; for Lance, guard and counter skills pair well with the barrier.

Bow: Bow is one of the best beneficiaries of elemental infusion. Artian rolls that maximize elemental infusion and capacity let you spam charged shots with high elemental damage. Gogmapocalypse’s elemental multiplier during enrage makes charged shots devastating. Focus on coatings and draw speed to maintain DPS.

Light and Heavy Bowgun: For ranged weapons, capacity and elemental infusion are key. Artian rolls that increase clip size and elemental damage let you sustain pressure. Gogmapocalypse’s barrier reduces the risk of being punished while repositioning or reloading. Heavy Bowgun players should prioritize raw attack infusion and recoil control; Light Bowgun players should chase elemental infusion and rapid fire capacity.


Crafting and Rolling Strategy

Start by crafting a baseline Artian weapon for your chosen weapon class. Use the first few rolls to get a feel for the possible reinforcement pool. Once you know which lines are common, focus on the high‑value lines for your weapon. Don’t be afraid to dismantle and reroll repeatedly; the payoff from a perfect Artian roll is enormous.

When rolling, keep these rules in mind:

  • Lock in any roll that gives you both attack infusion and elemental infusion if your weapon can use both.

  • If you must choose, prioritize the stat that scales best with your weapon’s damage formula: raw for heavy hitters, element for bows and many Long Swords.

  • Use Gogmapocalypse pieces to fill defensive gaps while you chase the perfect Artian roll.

A single perfect Artian weapon can carry you through content that would otherwise require multiple incremental upgrades.

Solo Versus Group Play

Solo play benefits from the barrier’s survivability. You can be more aggressive, take more risks, and push for faster clears. In solo, prioritize self‑sustaining skills like Health Boost, Evade Window, and Guard depending on your weapon.

In group play, Artian group skill lines become extremely valuable. If your Artian roll includes party buffs, coordinate with teammates to stack those buffs with Gogmapocalypse’s enrage windows. The barrier is still useful in groups because it reduces the chance of a wipe during a coordinated push, but the real power comes from stacking offensive multipliers across the party.

Consumables and Mantles That Complement the Build

Use consumables that extend enrage or force monster behavior that triggers Mutual Hostility II more often. Items that increase affinity, sharpen faster, or restore stamina are all useful. Mantles that increase damage or reduce incoming damage can be used to bridge the gap while you wait for the barrier cooldown.

A short list of recommended consumables:

  • Damage boosting foods and drinks.

  • Sharpening items or whetstone alternatives.

  • Status or elemental enhancing items for element builds.

Limit your reliance on consumables; the build should be strong without perfect consumable usage, but the right items make the difference in high‑end content.

Advanced Tactics and Positioning

The barrier changes how you position. Instead of retreating after a risky attack, you can commit to follow‑ups that would normally be punished. Use this to your advantage by baiting predictable attacks from monsters and punishing them during the barrier window. For mounts and staggers, coordinate with teammates to ensure the party pushes during the barrier and enrage windows.

For ranged players, the barrier gives you more freedom to reposition and reload in the open. For melee players, it lets you stay on the monster’s flanks and punish tail or wing exposures.

Example Builds You Can Copy

Great Sword Build: Artian Great Sword with attack infusion x4, sharpness augment, Gogmapocalypse chest and legs to reach Mutual Hostility II, decorations for Weakness Exploit and Critical Boost, and a health or stamina skill to survive long fights. Playstyle: charge, stagger, and punish during barrier windows.

Long Sword Build: Artian Long Sword with elemental infusion x3 and attack infusion x2, Gogmapocalypse helm and waist, decorations for Spirit Gauge management and Critical Boost. Playstyle: counter and spirit slashes during enrage.

Bow Build: Artian Bow with elemental infusion x4, capacity boost, Gogmapocalypse chest and arms, decorations for Elemental Attack Up and Draw Speed. Playstyle: charged shots and status application during enrage.

Dual Blades Build: Artian Dual Blades with attack infusion x3 and sharpness boost, Gogmapocalypse waist and legs, decorations for Evade Window and Critical Boost. Playstyle: demon mode spam and hit‑and‑run during barrier windows.

Gunlance Build: Artian Gunlance with attack infusion x3 and capacity boost, Gogmapocalypse helm and chest, decorations for Guard and Artillery. Playstyle: wyvern fire and shell spam with safe positioning.

These templates are starting points. Adjust decorations and exact Artian rolls to match your playstyle and the monster you’re facing.

How to Test and Iterate Quickly

Set up a training session with monsters that have predictable enrage patterns. Practice timing your barrier windows and learn the monster tells that indicate an imminent enrage. Track your damage output with and without the barrier to quantify the gains. If a particular Artian roll isn’t performing, reroll until you get the lines that synergize best with your weapon.

A practical testing loop:

  1. Equip the Artian weapon and Gogmapocalypse pieces.

  2. Run a short hunt focusing on enrage windows.

  3. Note survivability and damage spikes.

  4. Adjust decorations or reroll Artian lines as needed.


Group Coordination Tips

When playing with others, communicate your barrier windows and Artian group buffs. Coordinate consumable usage and mantles so the party pushes together. If multiple players run Gogmapocalypse, stagger barrier windows to maintain continuous pressure or synchronize them for a massive burst.

Common Mistakes to Avoid

One common mistake is chasing too many small bonuses instead of focusing on the core synergy. Don’t dilute your build with irrelevant skills. Another mistake is ignoring sharpness or capacity; these are quality‑of‑life stats that keep your DPS consistent. Finally, don’t assume the barrier makes you invincible—use it to take calculated risks, not reckless ones.

Final Build Philosophy

The simplest way to think about this build philosophy is: match the Artian reinforcement to the weapon’s natural scaling, then use Gogmapocalypse to make aggressive play safer and more rewarding. The barrier is a tool to extend windows of high damage, not a crutch to cover poor positioning or timing. When you master the timing and reinforcement priorities, you’ll find that nearly every weapon can be tuned into an OP Artian build.

FAQ

Q How many Gogmapocalypse pieces do I need to reach Mutual Hostility II You need to equip the set pieces required to hit the Mutual Hostility II threshold; once you reach it, tune the rest of your armor to complement your Artian roll and playstyle.

Q Should I always prioritize elemental infusion over attack infusion No. Prioritize the stat that scales best with your weapon. Bows and many Long Swords favor elemental infusion; Great Sword, Hammer, and Gunlance often favor attack infusion.

Q How many Artian rolls should I reroll before stopping Reroll until you secure at least two high‑value lines that match your weapon’s scaling. A single perfect roll is worth many incremental upgrades, so be patient.

Q Is Gogmapocalypse mandatory to make Artian weapons OP No, but Gogmapocalypse amplifies the strengths of Artian weapons and provides a defensive safety net that makes aggressive builds far more consistent.

Q What if I play mostly solo Focus on self‑sustaining skills and the barrier’s survivability. Prioritize Artian rolls that increase raw or element depending on your weapon, and use consumables to extend enrage windows.

Q How do I test whether my build is optimal Run controlled hunts against monsters with predictable enrage patterns, measure damage during barrier windows, and iterate on Artian rolls and decorations.

Q Can multiple players stack Gogmapocalypse effects Yes. Coordinate barrier windows and Artian group buffs to either stagger continuous pressure or synchronize for a massive burst.

Q What decorations are must haves Weakness Exploit, Critical Boost, and Agitator are high‑impact choices. Pick the ones that best support your Artian roll.

Q How do I handle sharpness or capacity issues Choose Artian rolls that include sharpness or capacity boosts, and slot decorations or augments that address these weaknesses.

Q Where should I start if I’m new to Artian rolling
Pick one weapon you enjoy, craft a baseline Artian version, and reroll until you get a strong combination of attack or elemental infusion plus a quality‑of‑life stat like sharpness or capacity.

Bold summary: These copy‑and‑pasteable Artian loadouts give you immediate, testable builds for every weapon class in Monster Hunter Wilds—each line lists the Artian roll priorities, core skills, and exact decoration slots so you can craft, equip, and test in minutes with Gogmapocalypse synergy.

WeaponArtian Roll PriorityCore SkillsDecoration Slots
Great SwordAttack Infusion x4; SharpnessWeakness Exploit; Critical Boost3x1; 2x2
Long SwordElemental Infusion x3; Attack x2Spirit Gauge; Critical Boost3x1; 1x3
Sword and ShieldHybrid Attack/Element; CapacityElemental Attack Up; Evade Window2x2; 1x1
Dual BladesElemental Infusion x4; SharpnessEvade Window; Critical Boost3x1; 1x2
HammerAttack Infusion x5; SharpnessKO; Critical Boost3x1; 2x1
Hunting HornElement/Attack hybrid; Notes buffSong Duration; Elemental Attack Up2x2; 1x1
LanceAttack Infusion x4; GuardGuard; Weakness Exploit3x1; 1x2
GunlanceAttack x3; CapacityArtillery; Guard2x2; 2x1
Switch AxeAttack x4; SharpnessSharpness; Critical Boost3x1; 1x3
Charge BladeAttack x3; Elemental if phialGuard; Critical Boost2x2; 1x1
Insect GlaiveElemental Infusion x3; StaminaAirborne; Stamina Surge3x1; 1x2
Light BowgunElemental Infusion x4; CapacityReload; Elemental Attack Up2x2; 1x1
Heavy BowgunAttack Infusion x4; RecoilRecoil Control; Critical Boost3x1; 2x1
BowElemental Infusion x5; CapacityDraw Speed; Elemental Attack Up3x1; 1x2


Below are copyable loadouts—equip these exactly, then test and iterate. Each line shows weapon, Artian priority, Gogmapocalypse pieces to hit Mutual Hostility II, core skills, and exact decoration slots.

Great Sword — Artian Attack x4 Sharpness; Gogmapocalypse chest+legs; Skills: Weakness Exploit, Critical Boost, Health Boost; Slots: 3x1; 2x2.

Long Sword — Artian Element x3 Attack x2; Gogmapocalypse helm+waist; Skills: Spirit Gauge Management, Critical Boost; Slots: 3x1; 1x3.

Sword and Shield — Artian Hybrid; Gogmapocalypse chest+arms; Skills: Elemental Attack Up, Evade Window; Slots: 2x2; 1x1.

Dual Blades — Artian Element x4 Sharpness; Gogmapocalypse waist+legs; Skills: Evade Window, Critical Boost; Slots: 3x1; 1x2.

Hammer — Artian Attack x5 Sharpness; Gogmapocalypse helm+chest; Skills: KO, Critical Boost; Slots: 3x1; 2x1.

Hunting Horn — Artian Element/Attack hybrid; Gogmapocalypse chest+waist; Skills: Song Duration, Elemental Attack Up; Slots: 2x2; 1x1.

Lance — Artian Attack x4 Guard; Gogmapocalypse helm+legs; Skills: Guard, Weakness Exploit; Slots: 3x1; 1x2.

Gunlance — Artian Attack x3 Capacity; Gogmapocalypse chest+arms; Skills: Artillery, Guard; Slots: 2x2; 2x1.

Switch Axe — Artian Attack x4 Sharpness; Gogmapocalypse waist+legs; Skills: Sharpness, Critical Boost; Slots: 3x1; 1x3.

Charge Blade — Artian Attack x3 Phial element; Gogmapocalypse helm+chest; Skills: Guard, Critical Boost; Slots: 2x2; 1x1.

Insect Glaive — Artian Element x3 Stamina; Gogmapocalypse chest+waist; Skills: Airborne, Stamina Surge; Slots: 3x1; 1x2.

Light Bowgun — Artian Element x4 Capacity; Gogmapocalypse arms+chest; Skills: Reload, Elemental Attack Up; Slots: 2x2; 1x1.

Heavy Bowgun — Artian Attack x4 Recoil; Gogmapocalypse helm+legs; Skills: Recoil Control, Critical Boost; Slots: 3x1; 2x1.

Bow — Artian Element x5 Capacity; Gogmapocalypse chest+arms; Skills: Draw Speed, Elemental Attack Up; Slots: 3x1; 1x2.

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