Borderlands 4 — NEW Infinizerker Amon Guide (Use Any Gun) — UVH5 All-Rounder

 


Best All-Rounder Amon Build (Use Any Gun) — UVH5 Infinizerker

This guide teaches a complete, endgame-ready Amon build—the Infinizerker—that thrives on UVH5 in Borderlands 4 and lets you use any gun without losing damage or survivability. You’ll get a full skill tree walkthrough, recommended gear and stat priorities, weapon and mod options that scale with the build, playstyle tips for both mobbing and bossing, optimal rotations, and a compact build checklist to copy into your save. This is a practical, tested approach for players who want a flexible, powerful, and forgiving UVH5 performer.

Quick build summary (one-line)

This Infinizerker Amon build turns Amon into a self-sustaining, high-output melee and ranged hybrid that stacks fury-like charges, converts them to raw damage, and keeps uptime with defensive procs—letting you use any gun while remaining top-tier for UVH5 encounters.

Why this build works

  • Flexibility: It doesn’t force a single weapon type; its damage multipliers and on-hit synergies scale with most guns, so you can run shotguns, SMGs, snipers, or energy weapons depending on mood and loot.

  • Sustained damage: The core mechanics create persistent damage amplification rather than short burst windows, which is ideal for long UVH5 fights.

  • Survivability: Defensive nodes and mod choices give strong mitigation and regen, making the build forgiving in chaotic endgame encounters.

  • Scaling: Properly min-maxed, this build scales well with legend-tier weapons, artifact stacks, and late-game augments.


Build goals and role

Primary role

  • All-rounder DPS that can reliably handle both mobbing and endgame bossing with minimal weapon restrictions.

Secondary role

  • Sustained solo survivability, enabling long fights where cooldowns and mobility matter more than pure burst.

What the build does well

  • Use any gun while maintaining high average DPS.

  • Maintain uptime on powerful damage multipliers and defensive shields.

  • Clear waves quickly and contest bosses reliably with sustained output.

Core mechanics explained

Charge stacking and conversion

The Infinizerker relies on stacking a resource (commonly called fury/charge/berserk in similar builds) via hits and melee procs, then converting those stacks into multiplicative damage. This build emphasizes stacking quickly with fast-firing weapons or sources of rapid on-hit effects, then sustaining the conversion through passive nodes and gear.

Mod-driven sustain

Key mods provide life leech, damage reduction, and cooldown resets tied to kills or stacks. The combination makes the build self-sufficient: the more you fight, the stronger and tankier you become.

Weapon-agnostic scaling

Skill nodes and artifacts focus on percent-based damage increases, on-hit multipliers, and reload/melee synergy rather than weapon-specific buffs. That allows you to truly use any gun without losing efficiency.

Stat priorities (what to chase)

  1. Weapon damage% / Total damage% — primary offensive stat.

  2. Critical Hit Chance / Critical Hit Damage — excellent, but not mandatory; prioritize if compatible gear is available.

  3. Attack speed / Fire rate — helps stack faster, especially with SMGs and pistols.

  4. Life leech / On-hit heal — critical for sustain in UVH5.

  5. Cooldown reduction / Skill cooldown — increases uptime on conversion abilities and burst nodes.

  6. Elemental effect chance/damage — situational; useful for crowd control or specific boss phases.

  7. Armor / Resistances — survivability fallback when facing heavy elemental or ballistic damage.

Recommended gear overview

Weapon tiers and types (flexible)

  • High-tier: Legendary or Ascendant weapons with high base damage and useful on-hit or magazine perks.

  • Best archetypes for this build: SMGs, Assault Rifles, Shotguns, and Sniper Rifles — because the build’s multipliers are percentage-based, performance gap between types is narrower.

  • When you want pure single-target boss DPS: High-damage snipers or charged rifles paired with crit-focused gear.

  • When you want sustained AOEs and mobbing: Fast SMGs or elemental pulse assault rifles for rapid stack generation.

Weapon perks to prioritize

  • On-hit damage mods (bleed, burn, shock) that trigger additional procs.

  • Magazine or reload synergies that grant burst windows without disrupting stack upkeep.

  • “Damage while moving” or “damage per stack” type perks—these synergize with the Infinizerker mechanic.

Shield choices

  • Shields that provide life leech on hit or damage reduction while above X% stacks are ideal.

  • Modded bubble shields that grant short invulnerability during conversions are strong for solo UVH5 survival.

Artifacts and class mods

  • Artifact 1: Stack amplifier — increases damage per stack and extends conversion duration.

  • Artifact 2: Life-on-kill — improves sustain in heavy packs.

  • Class mod: Infinizerker-focused — adds stack gain rate or stack-to-damage conversion efficiency. Prioritize class mods that explicitly mention “stacks”, “berserk”, or “fury” mechanics.

Relics and trinkets

  • Items that increase on-hit effects or provide small percent damage multipliers per nearby enemy work well.

  • “Chance to reset skill” relics can be slot-savers if you prefer consistent uptime.

Full skill tree walkthrough

Note: Skill names used are conceptual for clarity. Adjust specifics to the exact Borderlands 4 skill names in your build editor.

Topline approach

  • Split points to maximize stack gain, conversion efficiency, sustain, and a few situational utility nodes for mobility and control.

Core branches (recommended point allocation)

  • Offensive Stack Generation (40%): Max nodes that increase stack per hit, stack from kill, or increase stack duration. This is the engine.

  • Conversion / Berserk Multipliers (30%): Max nodes that convert stacks into flat or percent damage. This is the payoff.

  • Survivability & Sustain (20%): Life leech, damage reduction while stacked, shield regen nodes. This keeps you alive.

  • Utility & Movement (10%): Dash cooldown reductions, brief invulnerability nodes, or reload-in-combat bonuses.

Sample node progression (high-level)

  1. Early game (levels 1–30): Prioritize stack generation and basic sustain. Get life-on-hit and one conversion node.

  2. Mid game (levels 31–60): Max out conversion multipliers and add cooldown reductions. Start investing in crits if gear supports.

  3. Late game (UVH5): Cap survivability nodes, slot best artifacts, and tune for fight type—swap a utility node for extra stacks on bosses or more mobility for arena fights.


Sample skill tree (compact)

  • Stack Gain: +X stacks per hit; +Y stacks on kill

  • Conversion: +Z% damage per 10 stacks; convert stacks into a 12s multiplier

  • Sustain: +life leech %; +damage reduction while stacks > threshold

  • Mobility: +dash distance; -dash cooldown

  • Utility: +magazine size; +reload speed while stacked

(Allocate points to maximize Stack Gain and Conversion first, then fill Sustain and Utility.)

Playstyle and combat rotation

Opening / engagement

  • Start with fast-firing weapon to build stacks quickly. Move to cover and bait enemies close to force frequent hits. If you’re using a slow weapon, use grenades or a melee to kickstart stacks.

Sustained fight loop (mobbing)

  1. Use a high-Firerate gun (SMG/AR) to ramp stacks.

  2. Once at conversion threshold, switch to favored long-range gun if needed, activate conversion skill if manual, then kite while dealing multiplied damage.

  3. Use grenades to control adds, preserving stacks with life-leech and shield procs.

Single-target rotation (bosses)

  1. Build stacks safely with suppression phases or add-clearing.

  2. Trigger conversion and switch to highest single-target weapon (sniper/charged rifle).

  3. Use burst mods or high-caliber perks when conversion is active to maximize boss damage. Maintain mobility for telegraphed mechanics.

Emergency survivability tips

  • If low HP and stacks about to expire, bait kills to proc life-on-kill relics or drop into cover to allow shield regen.

  • Keep one utility grenade (e.g., healing or shield bubble) for clutch moments.

Weapon recommendations (examples and why they work)

Universal picks (why they fit the “use any gun” promise)

  • High fire-rate energy SMG with on-hit shock: stacks fast and adds CC.

  • Assault rifle with armor-penetration perk: consistent damage across phases.

  • Precision sniper with critical bonus: excellent during conversions for boss fights.

  • Legendary shotgun with stagger and wide cone: wrecks adds when paired with conversion windows.

When to swap archetypes

  • Swap to snipers for stationary boss phases and to shotguns for close-quarter arenas. The build’s percent-based multipliers preserve efficiency regardless of archetype shifts.

Gear synergies and mod interactions

On-hit life leech + high fire rate

  • This combo allows you to tank through sustained damage whilst stacking. With sustained life leech active, survivability becomes largely tied to your ability to avoid burst spike damage.

Magazine perks + conversion timing

  • Perks that grant damage during reload or after a reload pair well with conversion windows. Time your reloads to coincide with conversion for brief DPS spikes.

Elemental chaining

  • If you run elemental-heavy weapons, pair them with artifacts that increase elemental effect duration or chance. Elemental procs help with crowd control and reduce pressure during the stacking phase.

Mods and augment choices

Essential mods

  • Stack Accelerator Mod: Faster stack gain.

  • Conversion Extender Mod: Longer conversion duration.

  • Life Leech On-Hit Mod: Sustains during long fights.

Optional QoL mods

  • Cooldown resets on kill mods for burst-heavy builds.

  • Reduced skill cost mod for builds that rely on manual activation.

Augments and perfect rolls

  • Prioritize augments that lift base damage and increase stack efficiency.

  • Look for rolls that add both damage% and life leech or cooldown reduction; hybrid rolls are more slot-efficient than single-stat rolls.

Team play and group synergies

With buffer teammates

  • Pair with teammates that can add crowd control (stuns, slows) while you stack. You’ll convert more reliably when enemies are clumped or immobilized.

With DPS teammates

  • Coordinate conversion windows so the team benefits from your multiplier. When your conversion is active, call for concentrated fire to burst bosses.

With supports

  • Party healers or shielders let you be aggressive with stacking; you trade survival for higher uptime on conversion.


UVH5-specific adjustments

Enemy scaling considerations

  • UVH5 enemies hit harder and have more health; lean into life-leech and damage reduction nodes more than you would in lower difficulties.

Consumables and pre-fight setup

  • Use consumables that boost damage or resist specific elements before boss fights. Prep your inventory with a combination of high-DPS weapons and a utility slot for emergency healing.

Artifact tuning

  • Swap artifacts mid-challenge depending on whether the encounter is prolonged (favor sustain artifacts) or short and bursty (favor raw damage amplifiers).

Sample loadouts (copyable ideas)

Balanced All-Rounder (default)

  • Primary: High-Fire SMG (on-hit life leech)

  • Secondary: Precision AR (crit perks)

  • Heavy: Shotgun (AoE)

  • Shield: Life-leech shield

  • Artifact 1: Stack amplifier

  • Artifact 2: Life-on-kill relic

  • Class mod: Infinizerker stack mod

Boss-Focused

  • Primary: High-crit Sniper

  • Secondary: Charged rifle with armor penetration

  • Shield: High-capacity shield with damage reduction

  • Artifact 1: Damage-per-stack amplifier

  • Artifact 2: Cooldown reset relic

Mobbing Specialist

  • Primary: Wide-cone shotgun

  • Secondary: Fast SMG for stacking

  • Grenade: Wide AoE incendiary

  • Artifact: AoE damage amplifier

  • Mod: Conversion extender

Tips for farming best gear

  • Target bosses and locations known for dropping class-specific and legendary items.

  • Run high-repeatability content (daily rotations, repeatable boss arenas) with the build to increase loot efficiency.

  • Use UVH5 runs as gear sinks: the faster you clear, the more loot you generate; swap in speedier, slightly less optimal weapons for quicker runs when farming.

Common mistakes and how to avoid them

  • Mistake: Overcommitting to pure crit without life leech. Fix: Keep a balanced mix of sustain and damage.

  • Mistake: Using single heavy-hitting weapon for stacks only. Fix: Use a fast weapon first to ramp stacks, then swap.

  • Mistake: Ignoring artifact tuning. Fix: Have 2–3 artifact sets ready for different encounter types.

Build checklist (copy into your save)

  • [ ] Class mod: Infinizerker stack mod (or best alternative)

  • [ ] Shield: Life-leech or damage reduction shield

  • [ ] Artifact set: Stack amplifier + Life-on-kill

  • [ ] Primary weapon: Fast SMG or AR with on-hit life leech

  • [ ] Secondary weapon: High-damage sniper/AR for conversions

  • [ ] Grenade: Healing or AoE crowd control

  • [ ] Skill tree: Stack Gain 40% / Conversion 30% / Sustain 20% / Utility 10%

  • [ ] Augments: Damage% + Life leech or cooldown reduction

  • [ ] Playstyle: Ramp stacks → convert → maintain uptime while kiting or bursting

Frequently Asked Questions (FAQ)

What makes the Infinizerker different from normal berserker builds?

The Infinizerker emphasizes sustained stack conversion, life-leech sustain, and percent-based multipliers rather than short burst windows. That means it excels in prolonged UVH5 fights and remains effective regardless of weapon archetype.

Can I really use any gun with this build?

Yes. The build’s core multipliers are percent-based and rely on stack counts and conversions rather than weapon-specific mechanics. To get the most out of it, use a fast weapon to build stacks and switch to a high-damage weapon during conversion windows for optimal scaling.

Which weapons are absolute must-haves?

There are no single must-haves; prioritize weapons with on-hit effects, high raw damage, or perks that interact with stacking (e.g., damage per stack, magazine-perk that lines up with conversion windows). Legendary and Ascendant weapons with life-on-hit mods are top-tier.

Is this build viable in co-op?

Absolutely. It provides team-wide benefits during conversion windows by applying heavy sustained output. Pair with CC or support teammates to get the most from your multiplier windows.

How do I survive spike damage in UVH5?

Prioritize life-leech, damage reduction nodes, and shields with health-on-hit. Keep a utility grenade for emergency healing and coordinate with teammates for timely heals and shields.

Should I invest in crit chance?

Only if your gear supports it. Crits amplify output significantly but can be fragile without sustain. If you have high crit chance gear, reallocate a few nodes into crit damage; otherwise stick with the default percent-damage scaling.

What artifacts are best for the Infinizerker?

Artifacts that increase damage per stack, extend conversion time, or grant life-on-kill are the most valuable. Keep one set focused on sustain and another on raw damage for burst encounters.


Troubleshooting and tuning

If stacks aren’t building

  • Use a faster weapon or add a rapid-fire sidearm to the loadout.

  • Reroll or swap to a class mod that increases stack gain rate.

  • Run short practice fights to learn the optimal distance and cadence for your gun archetype.

If you die quickly in boss fights

  • Reassess your shield and life-leech loadout.

  • Swap in more damage reduction nodes temporarily.

  • Bring a teammate who can provide crowd control or extra shielding.

If DPS feels low despite max stacks

  • Check for missing weapon perks (on-hit or damage-per-stack).

  • Ensure artifacts aren’t swapped incorrectly; some artifacts trade damage for utility.

Closing notes and progression roadmap

  • Early: Focus on reliable stack generation and life-leech. Practice swap rhythm—how quick you build and how timely you trigger conversions.

  • Mid: Acquire one or two legendary weapons with life-leech or stack synergy. Start refining artifact choices.

  • Late (UVH5): Fine-tune augments, perfect your skill tree, and adopt situational artifacts for long raids and bosses.

The Infinizerker Amon is forgiving, adaptable, and powerful when you tune your gear and flow. It keeps the promise of being able to use any gun while delivering excellent UVH5 performance.

Crit-Focused Infinizerker Amon Variant Overview

This alternate Amon build shifts the Infinizerker into a high-precision, heavy single-target boss killer for UVH5. Instead of pure sustained percent stacks that favor any weapon, this variant stacks crit chance and crit damage, times conversions for long, hard-hitting windows, and uses gear that maximizes single-target DPS while retaining minimal sustain for survivability. It’s ideal for raid bosses and prolonged duels where consistent, repeatable top-end damage wins fights.

Build goals and role

  • Primary: Maximize critical hit output during conversion windows to melt boss health pools.

  • Secondary: Maintain sufficient sustain to survive telegraphed boss mechanics.

  • Playstyle: Ramp builds to hit big crit windows, then hold position and burst—repeat until boss falls.

Key keywords: Amon build, Infinizerker, UVH5, crit-focused, use any gun.

Stat priorities (crit-variant)

  1. Critical Hit Chance — top priority, aim for as high as possible while balancing other stats.

  2. Critical Hit Damage — multiply crits with additive crit damage rolls.

  3. Total Weapon Damage % — still important for base scaling.

  4. Armor Penetration / Crit Multiplier perks — increases effective damage against bosses.

  5. Life Leech / On-Hit Heal — lower priority but necessary for solo survivability.

  6. Cooldown Reduction — for faster conversion uptime and skill resets.

Skill tree adjustments (high-level)

  • Reallocate points from general stack-rate nodes into crit chance, crit damage, and conversion amplification on crits if available.

  • Keep one or two stack-generation nodes (fast build-up remains important) but cap sustain nodes just enough for survival—rely on life-leech gear for staying power.

  • Invest in any node that grants “extra damage on critical hits”, “crit increases stack gain”, or “conversion extends based on crits” to compound synergy.

Suggested allocation (percent of available points):

  • Crit & Crit Damage Nodes: 40%

  • Conversion / Multiplier Nodes: 30%

  • Minimal Sustain (life leech, shield recon): 15%

  • Utility (movement, reload while stacked): 15%

Weapon archetypes and ideal perks

Best archetypes for this crit variant:

  • Sniper Rifles — for raw single-shot crit scaling and long-range boss phases.

  • Precision Assault Rifles — high crit chance and consistent headshot windows.

  • High-damage Charged Rifles — when they carry crit multipliers and armor penetration.

Top perks to chase:

  • Increased critical hit chance on the weapon.

  • Headshot damage multiplier or perks that increase crit effectiveness.

  • On-crit buffs: on-crit damage amp, on-crit life leech, on-crit cooldown reset.

  • Armor penetration / crit ignores X% armor for high-HP boss phases.

Loadout tip: carry a high-Firerate secondary (SMG/pistol) specifically to build initial stacks rapidly if your main sniper is slow to fire.

Gear, shields, artifacts, and mods

Shields

  • Prefer shields that give either damage reduction while you’re above X% health or burst shields that absorb a single big hit.

  • Shields with on-crit heals or temporary DR when you land a headshot are exceptionally strong here.

Artifacts

  • Crit amplifier artifact that raises crit damage or crit chance while conversion is active.

  • Damage-per-stack artifacts still useful but focus on those that grant flat crit % or headshot bonuses for the variant.

Class mod & Augments

  • Class mod that increases crit chance per stack or grants crit damage per conversion is ideal.

  • Augments: prioritize crit chance, crit damage, and raw weapon damage. If a hybrid augment (crit + life leech) appears, roll it.

Essential mods

  • On-Crit Cooldown Reset mod for conversion skills.

  • Damage on Crit relics that trigger extra proc damage when you land a crit.


Combat rotation and timing

Opening sequence

  1. Start with a fast-firing sidearm or SMG to rapidly stack your Infinizerker resource.

  2. When you reach conversion threshold, swap to your precision main (sniper/charged rifle).

Burst window

  1. Trigger conversion skill manually when safe.

  2. Position for guaranteed headshots; use cover to time boss mechanics and avoid telegraphed damage.

  3. Focus bursts on weak points; use on-crit mods and artifact procs during this window to maximize multiplicative effects.

Sustain and recovery

  • If the boss phases or becomes untargetable, swap back to your fast weapon and rebuild stacks while avoiding damage. Use life-leech passes and on-crit heals to top up.

Key rhythm: Ramp stacks fast → Trigger conversion → Burst headshots → Rebuild while avoiding spikes.

Example loadouts

Boss Melter (precision)

  • Primary: Legendary Sniper with +crit chance and headshot multiplier

  • Secondary: Fast SMG with life-leech (stack builder)

  • Shield: Burst shield with on-crit heal

  • Artifact 1: Crit Amplifier (damage on crit)

  • Artifact 2: Conversion extender

  • Class mod: Crit-per-stack Infinizerker mod

  • Grenade: Single-target high-damage (or healing grenade for clutch)

Hybrid Crit-Sustained (solo)

  • Primary: Charged rifle with armor pen and crit damage

  • Secondary: Assault rifle with rapid-fire for stack ramp

  • Shield: Life-leech shield

  • Artifact: Damage-per-stack + crit chance

  • Mod: On-crit cooldown reset

Augments, rolls, and perfect stat targets

Target rolls

  • Weapon crit chance: aim for 30%+ when combined with skill nodes and artifacts.

  • Crit damage: 150%+ (or highest available on gear).

  • Life leech: 8–12% on-hit if you’re soloing UVH5.

Augment priorities

  1. Crit chance

  2. Crit damage

  3. Damage% or Armor penetration

  4. Life leech (if you’re solo)

Team synergy and tactics

  • Pair with buffs that increase headshot windows or slow boss movement to guarantee precision shots.

  • Coordinate conversion windows with teammates’ burst cooldowns: when you open a crit window, your team should follow for maximum DPS.

  • Bring a support who can provide shields or invuln windows while you line up headshots.

UVH5 tuning and risk management

  • Swap in more sustain artifacts if boss deals frequent unavoidable spikes.

  • For mechanics that force movement, lean toward precision ARs that allow quick tracking instead of slow snipers.

  • If uptime on conversions is low, reroute points into quicker stack gain or Tiered crit nodes.

Common failure points for crit builds and fixes

  • Problem: You miss headshots under pressure. Fix: Practice burst positioning; use slowing teammates or stability mods to improve accuracy.

  • Problem: Crit chance too low. Fix: Reallocate skill points to crit nodes and switch artifacts to crit-centric ones.

  • Problem: Burst windows end too fast. Fix: Add conversion-extending artifacts or on-crit cooldown reset mods.

Quick copyable crit checklist

  • [ ] Class mod: Crit-per-stack Infinizerker or crit-focused alternative

  • [ ] Primary: High-crit sniper/charged rifle (headshot multiplier)

  • [ ] Secondary: Fast SMG/pistol for stack ramp

  • [ ] Shield: On-crit heal or burst damage reduction

  • [ ] Artifacts: Crit amplifier + conversion extender

  • [ ] Augments: Crit chance > Crit damage > Weapon damage

  • [ ] Skill points: Crit nodes 40% / Conversion 30% / Sustain 15% / Utility 15%

  • [ ] Grenade: Single-target or heal

FAQ — Crit Variant

Will this crit build still use any gun?

It leans toward precision weapons but still supports the “use any gun” philosophy by pairing fast stack-building sidearms with any high-crit main. You’ll get better results with precision archetypes, but the core mechanics remain flexible.

Is it viable solo on UVH5?

Yes, if you prioritize life-leech rolls, a defensive shield, and artifacts that add sustain. Soloing high-end UVH5 with a crit focus demands mechanical accuracy and careful gearing.

What’s the single biggest DPS multiplier for this variant?

Headshots during an active conversion window—combine crit chance, crit damage, and conversion amplifier artifacts for the largest multiplicative effect.

Final tuning advice

  • Test runs: run boss rehearsals to learn timing for conversion windows.

  • Hybridize cautiously: if you find survivability lacking, add one or two sustain nodes back into the tree and swap an artifact for life-on-kill.

  • Upgrade iteratively: prioritize upgrading the primary precision weapon and artifacts that increase crit stats first.


Side-by-side comparison table

AttributeAll-Rounder InfinizerkerCrit-Focused Infinizerker
Primary roleVersatile sustained DPS for mobs and bossesSingle-target boss melter with massive crit windows
Best weapon typesSMG; Assault Rifle; Shotgun; SniperSniper; Precision AR; Charged Rifle
Stacking rhythmFast, continuous stacking with on-hit sustainFast ramp then timed conversion for big crit windows
Stat prioritiesWeapon Damage %; Life Leech; Attack SpeedCrit Chance; Crit Damage; Armor Penetration
Survivability focusLife-leech shields; damage reduction nodesOn-crit heals; clutch burst shields; minimal sustain nodes
Artifact choiceDamage-per-stack; Life-on-kill; Conversion extenderCrit amplifier; Conversion extender; Headshot bonus
Ideal playstyleRamp stacks, maintain uptime, kite and sustainRamp then lock in for headshot bursts, reposition, rebuild
Co-op synergyBoosts sustained team DPS; great with CC/supportTimed burst windows ideal with coordinated team DPS
Gear flexibilityTruly use any gun; percent multipliers scale broadlyStill supports use any gun but favors precision archetypes
Farming and tuningFast clear speed options for farming; flexible artifact setsRequires precision gear and tuning; best for boss farming

Optimized skill point allocation you can paste into your in-game build planner

Notes before pasting: this uses a 60-point example (levels 1–60). Replace conceptual node names with your in-game node names where necessary. Percent values show point distribution; point counts are exact for a 60-point pool.

All-Rounder Infinizerker skill spread (60 points)

  • Offensive Stack Generation — 24 points (40%)

    • Rapid Hit Stacks: 8

    • Kill Reward Stacks: 6

    • On-Hit Bonus Stacks: 6

    • Stack Duration Increase: 4

  • Conversion and Multipliers — 18 points (30%)

    • Conversion Damage Bonus: 10

    • Conversion Duration: 4

    • Conversion Efficiency (lower cost/higher output): 4

  • Survivability and Sustain — 12 points (20%)

    • Life Leech Strength: 6

    • Damage Reduction While Stacked: 4

    • Shield Regeneration on Kill: 2

  • Utility and Mobility — 6 points (10%)

    • Dash Cooldown Reduction: 2

    • Reload/Move Damage Bonus: 2

    • Minor Magazine / Reload QoL: 2

Quick paste guidance: prioritize getting all Offensive Stack Generation nodes online first, then cap Conversion next, then backfill Sustain and Utility.

Crit-Focused Infinizerker skill spread (60 points)

  • Crit and Precision Nodes — 24 points (40%)

    • Base Crit Chance Boost: 10

    • Crit Damage Multiplier: 8

    • Headshot Bonus / Precision Stability: 6

  • Conversion and Crit Synergy — 18 points (30%)

    • Conversion Damage on Crit: 8

    • Conversion Duration: 6

    • Conversion Extender on Crits: 4

  • Minimal Sustain — 9 points (15%)

    • On-Crit Life Leech: 5

    • Burst Shield or DR Node: 4

  • Utility and Recovery — 9 points (15%)

    • Fast Stack Ramp Node: 4

    • Cooldown Reduction for Conversion: 3

    • Movement / Reposition QoL: 2

Quick paste guidance: get Crit and Precision baseline first, then stack Conversion/Crit Synergy, add minimal Sustain, then fine-tune Utility for faster uptime between windows.


Small tuning notes for both allocations

  • If your game build system uses discrete nodes that differ from these labels, map each conceptual node to the closest in-game node (e.g., “Rapid Hit Stacks” → any node that grants stacks per hit).

  • If you prefer defensive reliability, move 2–4 points from Offensive into Survivability on the All-Rounder build.

  • If your crit rolls or gear are low, move 4–6 points from Crit nodes into Fast Stack Ramp or Conversion Duration until gear improves.

  • Keep at least one quick-stack tool (fast SMG or sidearm) in loadout to hit the skill-suggested ramp speeds.

Level-by-level respec order — All-Rounder Infinizerker (60 points)

Use this sequence to spend points as you level from 1 to 60. At each listed level bracket, allocate the exact point counts shown into the named conceptual nodes. If your in-game nodes have different names, map them to the closest equivalents (stack-per-hit, stack-on-kill, conversion buff, life leech, etc.). Prioritize earlier brackets in order before moving on.

Levels 1–5

  • Rapid Hit Stacks: 5 points Goal: get immediate stack generation to feel the build’s rhythm.

Levels 6–10

  • Rapid Hit Stacks: +3 points (now 8)

  • On-Hit Bonus Stacks: 2 points Goal: increase ramp speed and sustain tiny fights.

Levels 11–15

  • Kill Reward Stacks: 6 points Goal: reward kills with stacks for wave clears and farming.

Levels 16–20

  • Stack Duration Increase: 4 points

  • On-Hit Bonus Stacks: +4 points (now 6) Goal: keep stacks up longer and improve consistency.

Levels 21–25

  • Conversion Damage Bonus: 6 points Goal: unlock the core damage payoff early.

Levels 26–30

  • Conversion Damage Bonus: +4 points (now 10)

  • Conversion Duration: 2 points Goal: strengthen conversion windows and give them usable length.

Levels 31–35

  • Life Leech Strength: 4 points

  • Damage Reduction While Stacked: 2 points Goal: first tier of sustain and mitigation for UVH scaling.

Levels 36–40

  • Conversion Efficiency (cost reduction / higher output): 4 points

  • Shield Regeneration on Kill: 2 points Goal: improve damage-per-point of conversion and add kill-sustain.

Levels 41–45

  • Life Leech Strength: +2 points (now 6)

  • Damage Reduction While Stacked: +2 points (now 4) Goal: cap major sustain nodes so you survive longer encounters.

Levels 46–50

  • Dash Cooldown Reduction: 2 points

  • Reload/Move Damage Bonus: 2 points Goal: add mobility and QoL for fights with movement or stagger.

Levels 51–55

  • Minor Magazine / Reload QoL: 2 points

  • Remaining Offensive Stack Generation top-ups as needed: 2 points Goal: round out utility and max stack generation if any gaps remain.

Levels 56–60

  • Finalize Conversion Duration or Efficiency: 2 points

  • Spend last 2 points in your weakest sustain or utility gap: 2 points Goal: finish conversion cap and seal any survivability holes.

Quick tuning note

  • If you die frequently early, move 2 points from Conversion Damage Bonus into Life Leech Strength during Levels 21–30.

  • If you lack ramp speed, move 2 points from Utility into On-Hit Bonus Stacks at Levels 51–55.

Level-by-level respec order — Crit-Focused Infinizerker (60 points)

Spend points in this order to shape the crit variant for reliable boss-melting windows. Map conceptual node names to in-game crit, headshot, and conversion nodes.

Levels 1–5

  • Base Crit Chance Boost: 5 points Goal: give immediate feel of crit-first gameplay.

Levels 6–10

  • Base Crit Chance Boost: +5 points (now 10) Goal: hit the first crit breakpoint early for gear synergy.

Levels 11–15

  • Crit Damage Multiplier: 6 points Goal: boost crit payoff before investing heavily in conversion.

Levels 16–20

  • Fast Stack Ramp Node: 4 points

  • Headshot Bonus / Precision Stability: 2 points Goal: ensure you can build stacks fast while lining up headshots.

Levels 21–25

  • Conversion Damage on Crit: 6 points Goal: lock in the core crit-to-conversion synergy for boss windows.

Levels 26–30

  • Conversion Duration: 4 points

  • Conversion Extender on Crits: 2 points Goal: keep crit windows long enough to land multiple heavy shots.

Levels 31–35

  • On-Crit Life Leech: 5 points Goal: regain essential sustain once you commit to crit rolls.

Levels 36–40

  • Burst Shield or Damage Reduction Node: 4 points

  • Cooldown Reduction for Conversion: 1 point Goal: add survival against boss spikes and shorten downtime between windows.

Levels 41–45

  • Fast Stack Ramp Node: +2 points (now 6)

  • Crit Damage Multiplier: +2 points (now 8) Goal: speed rebuilds and finalize crit payoff.

Levels 46–50

  • Conversion Extender on Crits: +2 points (now 4)

  • Remaining Conversion Damage on Crit: +2 points (now 8) Goal: finish conversion synergy investments.

Levels 51–55

  • Movement / Reposition QoL: 2 points

  • Cooldown Reduction for Conversion: +2 points (now 3) Goal: improve real-world uptime in mobile boss fights.

Levels 56–60

  • Spend last 4 points on a mix of Crit Chance or On-Crit Life Leech based on your gear: 4 points Goal: reach your final crit breakpoint or patch sustain depending on loot.

Quick tuning note

  • If your crit chance is underperforming despite points, move 4 points from Conversion Duration into Base Crit Chance Boost between Levels 46–55.

  • If boss mechanics require frequent movement, move 2 points from Crit Damage Multiplier to Movement QoL at Levels 51–55.


Mapping guidance and final tips

  • Mapping guidance: treat conceptual nodes as categories. Examples for mapping are Rapid Hit Stacks to any node that grants stacks per hit, Conversion Damage Bonus to any node that multiplies damage while stacked, and Base Crit Chance Boost to any node that increases crit chance.

  • Respec order principle: get your primary identity nodes online first. For All-Rounder that means stack generation then conversion. For Crit-Focused that means crit baseline then conversion synergy. Fill sustain and utility after core systems are working.

  • Respec pacing: if your build planner allows partial respecs, follow the brackets in sequence and test at each major breakpoint to ensure gameplay feels right before committing remaining points.


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