Intro to ADC Builds in Patch 6.2
Patch 6.2 in Wild Rift brings a significant shake-up to ADC itemization, especially in the crit department. With major item updates like changes to Bloodthirster, Essence Reaver, and the addition of the new item Soul Transfer, the meta is shifting fast. In this guide, you’ll find build options for every ADC—whether you prefer crit, on-hit, lethality, or hybrid setups.
Crit-focused setups are now favored due to recent buffs, while on-hit remains situational but viable. This guide will break down which champions perform best with which builds, when to opt for Soul Transfer, and what’s currently dominating in the meta.
Soul Transfer in Wild Rift: Is It Worth It?
Soul Transfer is the standout new item for ADCs this patch. It offers 25 AD, 25% crit chance, and 30% attack speed. Upon landing a crit on an enemy champion or epic monster, it spawns a clone that attacks nearby enemies for 4 seconds.
This item doesn't affect minions or regular jungle camps. It works best in team fights or objectives like Baron and Dragons. However, it's still finding its place in builds. It competes with Magnetic Blaster and Runaan's Hurricane in both stat line and passive effect, often falling short in practical utility.
Many ADCs benefit more from the wave clear and burst offered by Blaster. Soul Transfer seems better as a fourth or fifth item rather than a core second or third item.
Runaan's Hurricane vs Soul Transfer
If you’re debating whether to run Hurricane or Soul Transfer, here’s the breakdown. Runaan's allows you to hit up to three targets simultaneously—very useful for poison spreading champs or wave clear.
In direct tests across multiple builds, Runaan’s consistently dealt more total damage than Soul Transfer at both two- and three-item power spikes. While Soul Transfer may scale better at full builds, Hurricane currently offers more reliable performance and value.
That said, Soul Transfer still has potential—especially on champions who don’t heavily rely on Runaan’s effects or who thrive in extended late-game team fights.
Viable Builds for Vayne in 6.2
Vayne’s on-hit setup remains solid, but her crit build has gained traction. She benefits greatly from items that grant high attack speed and sustain. The most optimized crit path includes:
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Bloodthirster for strong AD and lifesteal
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Phantom Dancer, possibly as the only ADC using it
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Infinity Edge for 100% crit
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Twin Guard as a durable finisher
In some builds, Triforce might reappear, but you’d need to balance it out by starting with attack speed boots and making room for crit later.
Jinx and the Soul Transfer Experiment
Jinx was one of the first ADCs tested with Soul Transfer. While the concept seemed promising, the item didn’t make a big impact. Magnetic Blaster offers better range, more wave clear, and meaningful burst damage.
As a result, most Jinx builds stick with the tried-and-true combination:
Bloodthirster → Magnetic Blaster → Infinity Edge → Mortal Reminder
If Soul Transfer is included at all, it should be saved for the fifth or final slot where it won’t delay core damage items.
Jhin’s New Burst Potential
Jhin has actually benefited from patch 6.2's item shifts. With buffs to Collector and Blaster gaining Stormrazor’s passive, Jhin’s burst window is even stronger.
His ideal setup now includes:
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Collector for execute power
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Blaster for bonus AD and wave clear
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Infinity Edge for enhanced crit value
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Optional Bloodthirster depending on matchup
The newer Blaster stats justify picking it earlier in the build order than before.
Kai'Sa and Her Three Paths
Kai'Sa has always been known for her versatile build paths. That hasn't changed in 6.2, and she now has three viable routes:
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Crit Build – Best includes Soul Transfer as the final item since she doesn’t benefit as much from Blaster.
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On-Hit Build – Still relevant and unchanged from the last patch.
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AP Build – Viable and effective when paired with magic-heavy comps.
Kai’Sa seems like one of the few ADCs where Soul Transfer may be more useful than Magnetic Blaster due to how her abilities scale with clone damage.
Lucian's Six Possible Builds
Lucian currently has one of the most complex decision trees when it comes to itemization. Four core items are in play: Essence Reaver, Bloodthirster, Magnetic Blaster, and Navori Quickblades.
The builds you may want to test are:
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Essence Reaver → Blaster
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Essence Reaver → Navori
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Bloodthirster → Blaster
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Bloodthirster → Navori
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Full crit: Add IE and Mortal Reminder to either path
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Max crit: Include all four for 125% crit builds
Bloodthirster has become so strong it's a serious contender over Essence Reaver, especially for sustain-heavy matchups.
Tristana: Range, Burst, or Clones?
Tristana shines with Magnetic Blaster due to her need for range and burst. Although Soul Transfer could theoretically fit her as a final item, the practicality of Blaster still wins out in most cases.
She also supports an on-hit build, though it's slightly less common. If you like high-attack-speed playstyles, on-hit remains a niche but viable choice.
Twitch: Three Builds to Master
Twitch continues to thrive with high build flexibility. Here’s what works now:
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On-Hit – Still viable and consistent.
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AP – Buffs to Liandry's Torment make it stronger than ever, especially when used after Nashor's Tooth.
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Crit – Similar to Jinx’s crit build. Soul Transfer as a late-game item may actually work for Twitch, thanks to his high sustained DPS and team fight presence.
He remains one of the few ADCs who can be built based entirely on team comp and matchup.
Zeri’s Build Variety in 6.2
Zeri remains hard to pin down due to her ability scaling and mixed damage output. Several build variants are performing well in early patch tests:
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Crit Build with Hurricane
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Essence Reaver Build – Lacks early attack speed, so pair it with attack speed boots
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Soul Transfer + Hurricane – A bit unconventional but showing promise
Zeri also still has an on-hit build, but it’s likely to fade with crit scaling buffs taking over.
Miss Fortune’s Three Build Paths
Miss Fortune is one of the few ADCs in Wild Rift that supports three distinct builds effectively:
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Full Crit – Best version starts with Bloodthirster, followed by Collector, then standard crit options like Infinity Edge and Blaster.
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Full Lethality – Prioritizes armor penetration and front-loaded damage; works best with snowball leads.
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Hybrid Lethality + Crit – A mix of Duskblade and crit items, offering burst and late-game scaling.
MF doesn’t benefit much from Soul Transfer or attack speed-heavy items, so it’s better to focus on raw AD and crit in most cases.
Ezreal's Evergreen Setup
Ezreal’s build hasn’t changed much in patch 6.2. He still thrives with a hybrid style that capitalizes on ability damage:
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Manamune as a core
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Trinity Force or Iceborn Gauntlet depending on matchup
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Serylda’s Grudge for slow and armor pen
Conqueror remains his go-to rune, though some players favor Press the Attack for better poke trades. He’s not part of the crit meta, but his reliability keeps him relevant.
Samira and Bloodthirster Synergy
Samira benefits massively from the reworked Bloodthirster. Before, players had to choose between sustain or shield, but now they get both in one item.
Her ideal path:
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Bloodthirster into Infinity Edge
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Magnetic Blaster or Mortal Reminder based on enemy comp
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Finish with Guardian Angel or Death’s Dance for survivability
The crit meta pairs well with her ultimate, and BT’s synergy with her lifesteal makes her more dangerous than ever in skirmishes.
Sivir and the Navori Scaling
Sivir’s synergy with Navori Quickblades keeps her build relatively straightforward in 6.2. Her playstyle revolves around cooldown reduction and bouncing boomerang blades.
Typical core items include:
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Bloodthirster
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Navori Quickblades
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Magnetic Blaster or Infinity Edge
Some players might test Soul Transfer as a last item if going for 125% crit, but it’s not commonly recommended yet. Blaster still gives her better burst and range in most cases.
Caitlyn's Ideal Crit Loadout
Caitlyn’s build has become highly optimized post-6.2 due to item consolidations and buffs. Her ideal path:
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Bloodthirster
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Magnetic Blaster (now includes Stormrazor’s passive)
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Infinity Edge
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Mortal Reminder
This combination gives her both safety and high-range poke. There’s also an old on-hit variant, but it’s now considered niche and likely outdated due to meta shifts.
Kalista’s Locked-In On-Hit Build
Kalista continues to avoid the crit meta entirely. Her kit still synergizes best with on-hit effects, and she benefits more from consistent attack speed than burst damage.
Her build revolves around:
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Blade of the Ruined King
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Runaan’s Hurricane
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Wit’s End or Guinsoo’s Rageblade
Late-game items like Terminus or Mortal Reminder depend on team comp and matchup. She’s one of the few marksmen that completely ignores the crit route.
Varus and His Many Faces
Varus offers unmatched flexibility with three competitive builds:
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Crit – Similar to Jinx and Ashe, often opening with Bloodthirster, then Runaan’s Hurricane, and rounding out with Infinity Edge or Blaster.
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Lethality – Full poke build with items like Youmuu’s Ghostblade, Serpent’s Fang, and Serylda’s Grudge.
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On-Hit – Still viable, often seen in matchups where extended damage is favored.
AP Varus is another fringe pick, using Nashor’s Tooth and Liandry’s Torment. Still niche, but fun and functional in poke-heavy comps.
Ashe: Frontline Utility or Backline Threat
Ashe remains versatile in patch 6.2. Her builds are largely in line with Jinx and Twitch:
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Crit Build – Uses Bloodthirster and Runaan’s as foundation. Magnetic Blaster adds burst and wave clear. Soul Transfer is still experimental and may fit as a final item.
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On-Hit Build – Less common but still playable depending on matchup.
Due to her utility-based kit, she can function well in both frontline and backline strategies depending on your itemization.
Draven: Still Classic, Still Effective
Draven’s build hasn’t shifted much. He benefits from raw AD and crit to maximize his Spinning Axe output. The ideal core remains:
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Bloodthirster
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Infinity Edge
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Magnetic Blaster
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Mortal Reminder
Rune options remain flexible: Conqueror, Lethal Tempo, or Press the Attack depending on your lane matchup. No need to complicate Draven—he’s strong and straightforward.
Corki's Crit-Free Loadout
Corki isn’t part of the crit meta and focuses entirely on spell-based scaling. Patch 6.2 introduced a catch: Essence Reaver and Trinity Force no longer stack due to shared passives.
This leaves Corki with a more streamlined setup:
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Trinity Force
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Manamune
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Serylda’s Grudge
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Rapid Firecannon or Guardian Angel
Avoid Essence Reaver on Corki—stick to Triforce to maintain the Spellblade synergy. His damage remains strong, especially with proper positioning.
Conclusion
Wild Rift Patch 6.2 introduced game-changing updates to crit items and added Soul Transfer, shaking up ADC builds across the board. While some marksmen stick to their tried-and-true paths, others now have multiple viable options based on matchup, comp, or personal preference. Crit is clearly dominant for most ADCs, with Bloodthirster leading the charge. On-hit remains useful but is slowly falling out of favor in a crit-centric meta. Soul Transfer has potential but needs precise timing and placement to justify its slot.
Experiment, adapt, and keep a close eye on balance changes, as even small tweaks can completely reshape which builds stay viable.
Frequently Asked Questions (FAQ)
Which ADCs benefit most from Soul Transfer in Wild Rift?
Champions like Kai’Sa, Twitch, and possibly Zeri may benefit from Soul Transfer as a late-game item. It is not ideal for early power spikes.
Is crit or on-hit better in Patch 6.2?
Crit builds are generally stronger due to item buffs. On-hit remains viable for specific champions like Kalista and Twitch, but crit is meta.
What’s the best build for Jinx in 6.2?
Bloodthirster into Magnetic Blaster, followed by Infinity Edge and Mortal Reminder remains her strongest and safest crit-focused setup.
Should I build Magnetic Blaster or Soul Transfer?
Magnetic Blaster offers more wave clear, range, and burst—making it generally more valuable than Soul Transfer in most builds.
Are there any ADCs that didn’t change much?
Yes. Draven, Ezreal, and Kalista maintain similar builds from previous patches with only minor item prioritization shifts.
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