If you're tackling the Charge Mission in Destiny 2: Edge of Fate, you might find it tricky. In this guide, I’ll walk you through everything you need to know to successfully charge the pylons, defeat the enemies, and navigate through the mission with ease.
Getting Started: Jumping Puzzle and First Combat Encounter
The mission kicks off with a jumping puzzle, so be prepared to use your agility. You’ll need to navigate your way to the next area by jumping across platforms and obstacles. Once you've reached the new zone, you'll encounter enemies to fight. While I won’t go into too much detail about this combat phase, it’s important to clear out all threats before proceeding.
Activating the Matter Spark and Charging the First Pylon
After defeating the enemies, you’ll notice a Matter Spark pad in the center of the area. Activate the pad, and then head toward the first pylon, located at the bottom left of the middle terminal. There will also be a terminal to your right where you need to charge the pylon. Once both pylons are charged, interact with the computer in the center to proceed.
New Enemies and Pylon Charging
Once you interact with the computer, new enemies will spawn. Take care of them before moving on. Continue to the next area where you’ll find another Matter Spark pad. Enter the ventilation system and make your way through, doing some light jumping across platforms. This will lead you to the next section, where more enemies await. Clear them out, and then head to the back of the room where you'll find another Matter Spark pad.
Heading to the Second Pylon
Look for the tunnel just to your left after activating the Matter Spark. This tunnel leads to the second pylon, where you'll need to charge it up. Once you've done so, you'll see a hole in the ground—fall through it to progress.
The Ventilation System Challenge
Now, head back to the Matter Spark pad. This time, the next Matter Spark is a bit tricky to reach. You’ll need to jump onto a series of boxes to gain some height, then use your dash jump to get to the elevated platform. Once you reach the end of this section, you'll find the second pylon. After charging it, a tunnel will open up, allowing you to proceed.
Fighting the Shriek and Unlocking the Next Path
After charging the pylons, you’ll need to face a giant Shriek enemy. Take it down and then interact with the computer again to unlock a new path. This leads you to a different area where you'll have to fight more enemies, including another Shriek.
Using the Relocator Cannon and Metamorph
Now, you'll come across a new mechanic: the Relocator Cannon. First, you'll need to collect a Metamorph object. Once you’ve picked it up, head to the Relocator Cannon, which will allow you to place the Metamorph on rocks to create a path. Don't forget to shoot the satellite dish to ensure everything lines up properly for the teleportation process.
Teleporting to the Next Area
After using the Relocator Cannon, you’ll be teleported to a new area filled with enemies. You’ll also face a Brigg, which must be defeated to unlock the next pylon. Once the Brigg is down, charge the pylon by activating the Matter Spark and sparking up the pylon.
Dealing with More Briggs and Unlocking the Second Pylon
Once you've charged the first pylon, a new set of enemies will spawn, including another Brigg. Defeat the Brigg to unlock the next pylon. This one is located right behind the Brigg, on top of a small platform. Charge the pylon, and you'll be one step closer to completing the mission.
Activating the Generator and Moving to the Next Path
After charging the pylons, head back to the area where you fought the first Shriek. You’ll need to activate the generator in the middle of the room to unlock a new path. Follow this path, which is straightforward, but be prepared for some more jumping.
Throwing Metamorphs to Create Paths
As you progress, you’ll once again need to use Metamorphs to create paths. Throw the Metamorph onto glowing rocks to clear the way, and continue moving forward. Keep an eye out for additional Metamorphs that will help you build your path as you move through the area.
Encountering More Enemies and Charging the Final Pylon
The final stretch involves facing more enemies, including a Giant Shank. You’ll need to defeat it to obtain an Arc Charge. Clear the area of enemies to avoid being distracted while you complete the next steps.
Once the Arc Charge is acquired, head to the left side of the middle building. You’ll need to shoot the satellite to prepare it for the teleportation process. Afterward, collect the Metamorph and throw it onto the rocks to continue charging the pylon.
Final Boss Fight and Completing the Mission
The last challenge of this mission is the boss fight with a massive Shank. You’ll encounter waves of Shank enemies, including mini-bosses. Each mini-boss drops an Arc Charge, which you’ll use to remove the boss’s shield. Place the Arc Charge in one of the three available Metamorphs to deactivate the shield and deal damage to the boss.
Dealing the Final Blow
Once the boss’s shield is down, the next wave of enemies and mini-bosses will appear. Defeat them to get additional Arc Charges. Use these Arc Charges in the designated Metamorphs to completely break the boss’s shield. After that, you can finish the boss off and move on to the final steps of the mission.
Activating the Reactor and Completing the Charge Mission
Once the final boss is defeated, go ahead and activate the reactor in the middle of the room. This will complete the Charge Mission, and you’ll have successfully finished the Edge of Fate questline!
Wrapping Up the Charge Mission
With the final boss defeated and the reactor activated, you’ll have completed the Charge Mission. At this point, you’ve navigated through intricate puzzles, fought waves of enemies, and charged numerous pylons, all while making use of the Metamorph mechanic and the Relocator Cannon. This mission tests not only your combat skills but also your ability to solve environmental challenges quickly and efficiently.
Important Tips for Success
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Patience is Key: Some sections of the mission require precision and careful timing, particularly when using the Metamorph to create paths or jumping across narrow platforms. Take your time and avoid rushing through these parts.
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Clear the Area First: Whenever you’re about to interact with terminals or Matter Spark pads, make sure all enemies are dealt with first. This will prevent distractions and give you a clearer path forward.
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Use Your Dash Jump Wisely: The dash jump is essential in several areas of the mission. Mastering this technique will help you navigate through the jumping puzzles and reach higher platforms.
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Stay Aware of Your Surroundings: Many of the pylon charging points are located in tricky spots, requiring you to look around and identify hidden tunnels or ventilation systems that lead to the next objectives.
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Keep Your Ammo in Check: You’ll face a lot of enemy waves, so make sure to keep your ammo stocked. Take advantage of the Rally Banner near the later stages of the mission to refill your resources.
Understanding the Metamorph Mechanic
The Metamorph mechanic plays a vital role in progressing through the Charge Mission. These objects are used to build paths by throwing them onto specific rocks or surfaces. They’re also key in unlocking new areas and charging pylons. Pay close attention to where you can throw the Metamorph, as it’s often the only way to continue your journey.
The Relocator Cannon also ties into this mechanic, allowing you to use the Metamorph to clear paths over obstacles. These tools combined can make the mission much smoother, so be sure to use them strategically.
Enemies You'll Encounter
The Charge Mission throws several different types of enemies at you, each requiring different strategies to defeat:
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Shanks: These are the most common enemies you’ll face, often appearing in waves. Their agility and tendency to swarm can make them tricky, so take them out quickly to avoid being overwhelmed.
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Briggs: These tough enemies are more challenging to defeat, and they hold the key to unlocking pylons. Make sure to prioritize taking them down when you encounter them.
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Mini-Boss Shanks: These enemies are a step up from regular Shanks, and they’ll drop Arc Charges once defeated. You’ll need these to deactivate the boss’s shield and continue dealing damage.
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Giant Shriek: This boss fight can be a pain, especially since it spawns a lot of enemies. Focus on clearing the area and then take on the Shriek, which will drop an Arc Charge once defeated.
Advanced Tactics for Pylon Charging
To complete the mission efficiently, focus on using these tactics for charging pylons and progressing through areas:
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Positioning for Charging: Once you find the pylon, ensure you’re not distracted by incoming enemies. Take a moment to assess the area and ensure it’s clear before interacting with the pylon or terminal.
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Using the Matter Spark: Matter Sparks play a pivotal role in both advancing through the environment and charging pylons. Remember that these can be activated in the presence of certain objects or when you reach key locations. Keep an eye out for them as you navigate the environment.
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Clearing Enemies Before Moving On: Enemies like Shanks, Briggs, and mini-bosses drop critical items needed for progression. Make sure you clear these enemies efficiently to ensure you have everything you need.
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Managing Time in the Matter Spark Form: Be mindful of the timer when you’re in the Matter Spark form. Use it wisely to cross gaps and reach areas that would otherwise be inaccessible. Timing is crucial, so don’t waste your time in this state.
Final Stretch: Boss Fight Strategy
The final boss fight is the most challenging part of the mission. You’ll be dealing with multiple waves of Shank enemies as well as mini-boss Shanks that drop Arc Charges. Here’s how to handle the final fight:
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Focus on the Mini-Bosses: The mini-bosses drop Arc Charges that are needed to deactivate the main boss’s shield. Be sure to focus on defeating these mini-bosses efficiently.
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Arc Charge Placement: Once you have the Arc Charges, place them in the designated Metamorphs around the arena. This will deactivate the shield and allow you to damage the boss. Pay attention to which side the Arc Charge needs to be placed on.
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Don’t Get Overwhelmed: The boss fight will spawn several waves of enemies. While dealing with the boss, keep an eye on the mini-bosses and clear out any smaller enemies that may spawn to avoid distractions.
Conclusion: Completing the Charge Mission
With the boss finally defeated, all that’s left is to activate the reactor and finish the mission. Congratulations, you’ve successfully completed the Charge Mission in Destiny 2: Edge of Fate! This mission is challenging but rewarding, testing both your combat and problem-solving skills. With these tips and strategies, you’re now ready to take on the next mission in the game.
FAQ: Destiny 2 Charge Mission Walkthrough
1. What is the main objective of the Charge Mission in Destiny 2?
The main goal is to charge pylons by interacting with terminals, defeating enemies, and solving environmental puzzles to progress through the mission.
2. How do I use the Matter Spark in the Charge Mission?
The Matter Spark is used to interact with specific objects and activate pathways. You’ll need to throw the Metamorph onto rocks or surfaces to clear obstacles.
3. What is the Relocator Cannon used for?
The Relocator Cannon helps you throw Metamorphs onto specific rocks to create paths, allowing you to progress through blocked areas.
4. How do I defeat the boss in the final stage?
To defeat the boss, focus on clearing mini-boss Shanks to collect Arc Charges. Use the charges to deactivate the boss’s shield, then deal damage.
5. Are there any tips for handling the jumping puzzles?
Use your dash jump to clear gaps and platforms, especially when navigating the ventilation system. Be patient and precise with your jumps.
6. What enemies should I focus on first?
Always focus on clearing mini-boss Shanks and Briggs first to unlock pylons and progress through the mission. These enemies drop key items like Arc Charges.
7. Do I need to clear all enemies before interacting with terminals or pylons?
Yes, it’s recommended to clear enemies in the area before interacting with any terminals or Matter Sparks to avoid distractions.
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