What’s New in the Danger Room – June 2025 Update
The Danger Room is officially making its return in Marvel Strike Force this June—and it’s coming back with some exciting upgrades. If you didn’t get to explore the mode much during its first release (or skipped it entirely), this updated version is your chance to dive in with new systems, better rewards, and smoother gameplay.
Run 2 kicks off on June 18, giving players one week to prep. Whether you're new to Danger Room or just want a refresher, this guide will break down everything you need to know—from gameplay updates to best characters and strategy tips.
How the New Danger Room Scoring System Works
One of the biggest changes in this round of Danger Room is how your score is calculated. Previously, scores were cumulative across runs. Now, only your highest individual run will count toward leaderboard rankings and milestone progression.
Key takeaways:
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Milestone scoring is no longer cumulative.
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Only your best single run score determines your rewards.
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Beating the final boss is the main way to boost your score.
This change makes the mode more competitive and rewards players who plan their path and combat mod usage wisely. It’s a system very similar to how Scourges or Trials work, so if you’ve done those modes, this setup should feel familiar.
Danger Tokens: How to Earn and Use Them
Danger Tokens are back and more accessible this time. Originally only available through elite missions, now you can earn them in both standard and elite combat missions.
What’s changing:
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Standard combat missions now drop Danger Tokens.
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Elite missions give more tokens, so they’re still worth targeting.
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Token usage remains critical—they activate Combat Mods to boost your run score and help you take down bosses.
The entry cost for Combat Mods is also getting rebalanced. So regardless of how you earn tokens, the important part is this: collect and use them smartly at the start of your run for the best score output.
Characters and Free Agents for Round 2
You’ll have access to your own teams as usual, but you’ll also get to choose from a new lineup of Free Agents. These agents come with zero-cost starting mods, meaning they’re viable picks from the get-go—without needing extra power-ups to be effective.
Here’s the confirmed list of available characters:
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Vigilantes
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Thunderbolts
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The Cursed
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Iron Patriot
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Ghost Rider
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Blade
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Elsa Bloodstone
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Yelena
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Red Guardian
There’s clearly some synergy being built here around the Thunderbolts and Vigilante types, so keep that in mind as you build teams and pick modifiers. A well-balanced squad with good synergy can make or break your run.
Rental Tokens Are Getting a Buff
Previously, rental tokens refreshed after every run, which limited how often you could experiment with new characters. This has changed:
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The maximum rental token count is increasing from 5 to 10.
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The refresh rate is being accelerated.
This means you’ll have more flexibility each day to try out different teams and strategies. If you’ve been frustrated with the token system in the past, this is a welcome quality-of-life improvement.
Combat Path Strategy: What to Expect in Your Runs
The Danger Room still features that rogue-like format players enjoyed during its debut. Every run you take offers multiple branching paths. Each decision you make—such as whether to fight a hard enemy or collect a refresh pack—can affect your overall outcome.
Some run tips:
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Tougher nodes offer better rewards but are riskier.
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Picking up health packs along the way can help for long runs.
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Adjust your Combat Mods at the start to favor survivability or damage output depending on your playstyle.
Each path will present unique challenges and reward combinations. That replayability factor makes every run feel fresh, and now with better scoring mechanics, it feels more meaningful, too.
Bug Fixes and General Improvements
The original Danger Room had a few frustrating bugs, and many community members were vocal about them. According to the devs, major bugs from the first round have been fixed.
Some of the known fixes include:
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Character ability bugs.
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Node targeting issues.
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UI glitches during team selection.
The dev team emphasized that they appreciated the community feedback during the first run. If you encountered issues, you’ll likely notice smoother gameplay this time around.
Key Recommendations for New and Returning Players
If you’re jumping into Danger Room for the first time—or returning with limited experience—here are some quick-start tips:
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Start early: The earlier you begin, the more time you’ll have to adjust and improve runs.
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Maximize Combat Mods: Use all available Danger Tokens for mods before entering a run.
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Team synergy: Prioritize teams with built-in synergy over individual strong units.
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Experiment with paths: Try different node strategies to see what works best for your roster.
Don’t stress if your first few runs are messy. The new format rewards optimization and experimentation.
When Is Danger Room Coming Back?
Mark your calendar: Danger Room Run 2 launches on June 18, 2025. That’s just days away, so now is the time to prep teams, earn some Danger Tokens, and plan out your mod strategy.
Whether you’re in it for the leaderboard grind or just enjoy unique game modes, this return is shaping up to be a fun one.
Final Thoughts
The revamped Danger Room mode brings more strategic depth and rewards smart planning. With the scoring changes, expanded token system, and additional character options, Run 2 looks much more refined than the first launch.
The rogue-like format gives it replayability, while the leaderboard-based scoring gives it competitive edge. If you’ve been waiting for a reason to dive back into Marvel Strike Force’s more creative modes—this is it.
Conclusion
Danger Room’s return in June 2025 brings with it smarter scoring mechanics, more accessible token systems, and better flexibility in team building. Whether you’re a veteran or a first-timer, the updates make this mode easier to enjoy and more rewarding to master. From the new Free Agents lineup to the improved run structure, there’s plenty of reason to jump in and aim for a top leaderboard spot. Be sure to plan your runs, use Danger Tokens wisely, and take full advantage of the team and mod options available. With the right strategy, you’ll be set to dominate in Run 2.
Frequently Asked Questions (FAQ)
Q: When does the Danger Room return?
A: The updated Danger Room mode launches on June 18, 2025.
Q: How is scoring handled now?
A: Only your highest single run score counts toward leaderboard and milestone progress—cumulative scores no longer apply.
Q: What are Danger Tokens and how do I get them?
A: Danger Tokens are earned from standard and elite combat missions, and are used to activate Combat Mods before a run.
Q: Can I use more characters per day now?
A: Yes. The rental token max has increased from 5 to 10, with a faster refresh rate for more flexibility.
Q: Are Free Agents available again?
A: Yes. Free Agents return with zero-cost starting mods, making them viable picks from the start.
Q: Have bugs from the first Danger Room been fixed?
A: Yes. Multiple bug fixes have been implemented to improve stability and gameplay experience.
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