Guild Boss Dominator? Lennart’s Buffed Kit Makes Him a Power Pick

 


What Was Wrong with Lennart Before the Patch?

Lennart had strong potential on paper, but in practice, he underperformed. The main issue stemmed from bugs in his skill kit. His abilities, especially those with damage-over-time (DoT) effects, weren’t benefiting from buffs provided by other characters.

For instance, buffs from Godo’s “Arrogance” or Han’s “Breath” passive didn’t fully apply to Lennart’s basic skills. Instead of enhancing each tick of damage, they only affected the initial hit—which significantly reduced his total output.


How the Patch Changed Everything

The recent update targeted and fixed these exact issues. Now, when Lennart uses his DoT skills, all the ongoing damage ticks properly scale with external buffs.

Here’s a quick breakdown of what was fixed:

  • Godo's Arrogance Buff now applies to every tick of Lennart’s basic skill damage.

  • Han’s Breath Passive also correctly enhances DoT-based attacks.

  • Advancement A3 was previously bugged, but is now fully functional.




Testing Lennart’s Damage Post-Patch

To verify the patch improvements, a few in-game tests were run. The damage increase was clear and measurable.

Test Methodology:

  • Used Lennart solo and then paired with Godo.

  • Observed the difference in DoT numbers.

  • Repeated the test with Han to measure impact from the Breath bonus.

Results:

  • With Godo’s buff, each tick jumped from ~15,000 to ~18,000 damage.

  • With Han’s buff, tick damage climbed to ~20,300 per hit.

  • Buffs now stack effectively, maximizing Lennart’s potential during long fights.


Why This Matters for Guild Boss Fights

Lennart has always had strong multipliers:

  • Basic skills: Over 7,300%

  • Secondary skills: Around 3,900%

  • Ultimate ability: A massive 8,500%

Now that all buffs work as intended, these numbers are actually reflected in real-time gameplay, especially during extended battles like guild boss fights.

In tests, a full wind-based team with Lennart managed to break 14.6 billion damage, a massive jump from pre-patch performance.


How to Maximize Lennart’s Buffed Kit

To get the most out of Lennart now, here’s a quick guide:

  • Team Composition: Pair him with Godo for Arrogance and Han for Breath bonuses.

  • Skill Timing: Cast buffing abilities first, then Lennart’s damage skills.

  • Advancement Priority: A3 is now fixed, so pushing Lennart’s upgrades is worth it.

Pro tip: Make sure buffs are active before Lennart begins his rotation—especially for long DoT skills.


What About Upcoming Collaboration Hunters?

While Lennart is in a great spot now, there are still five new hunters coming as part of a collab event. Two will release first, followed by three more.

There’s speculation that one may be a wind-type support or DPS, but nothing's confirmed. One thing’s for sure: if you’re thinking about pulling Lennart, this is still a safe window, since he’s unlikely to be power-crept immediately.


Should You Summon for Lennart Now?

Yes—if you need a strong, reliable DoT-based DPS for high-end PvE content. The fixes now make Lennart:

  • A top-tier pick for Guild Boss

  • Fully synergized with meta support buffs

  • Scalable with future buffs or passives

However, if you’re limited on pulls, you may want to wait and evaluate collab units once they’re released.




Final Thoughts: Lennart’s Back and Stronger Than Ever

The patch didn’t just tweak numbers—it fixed fundamental skill bugs that made Lennart underwhelming. With those issues resolved, he's now one of the most reliable DoT-heavy hunters in Solo Leveling: Arise.

If you’re doing guild bosses or any extended PvE, Lennart is now a top-tier choice worth investing in.


Key Takeaways

  • Lennart’s bugged skills now fully benefit from buffs.

  • Damage-over-time abilities scale better post-patch.

  • Godo and Han are best paired with Lennart for maximum output.

  • Guild Boss performance significantly improved.

  • Consider summoning Lennart before collab units release.

Conclusion

Lennart’s latest patch fixes have completely reshaped his role in Solo Leveling: Arise. Previously limited by bugged interactions, he now benefits fully from important buffs like Godo’s Arrogance and Han’s Breath passive. These changes drastically improve his effectiveness in extended fights, especially guild boss battles, where damage-over-time matters most. If you're building a strong PvE team, Lennart is now a reliable high-damage option that’s worth summoning and advancing.


FAQ (Text Format)

Q1: What exactly was fixed in Lennart’s kit?
A1: Lennart’s DoT skills now properly scale with support buffs like Godo’s Arrogance and Han’s Breath passive, boosting every damage tick.

Q2: Does Lennart now perform well in Guild Boss content?
A2: Yes. Post-patch, his damage output significantly increased, especially with the right buffs applied, making him top-tier for Guild Boss fights.

Q3: Is Lennart worth summoning now, or should I wait for the collab units?
A3: Lennart is a safe and powerful summon right now. However, if you're low on resources, waiting to see what the collaboration units offer might be wise.

Q4: What are Lennart’s best team pairings post-patch?
A4: Lennart works best with Godo and Han, both of whom provide buffs that now properly enhance his DoT-based skill set.

Q5: Did the A3 advancement bug also get fixed?
A5: Yes, the A3 issue has been resolved and works as intended in the current version of the game.

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