Understanding the Power of C0 Builds
In Genshin Impact, many players believe that constellations are a must to dominate high-tier content like Spiral Abyss Floor 12. But that’s not always the case. With smart team setups and well-timed rotations, even C0 Arlecchino and C0 Skirk can punch above their weight. This guide breaks down exactly how to do it — no whales, no five-star constellations required.
Why Arlecchino and Skirk Work So Well Together
Arlecchino and Skirk complement each other in both mechanics and damage output. Arlecchino’s Pyro attacks offer strong sustained DPS, while Skirk brings Electro support and elemental reaction potential. Their synergy lets you trigger quick Overload or Electro-Charged effects that clear waves fast on Floor 12.
Arlecchino’s Role in Spiral Abyss
At C0, Arlecchino still outputs impressive damage through her standard kit. Focus on using her charged attacks and Elemental Skill for consistent Pyro damage. Timing her burst during moments of crowd density helps in fast room clears, especially when supported by energy recharge-focused supports.
How to Build Arlecchino for Max Value
To optimize Arlecchino’s performance:
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Use Crimson Witch of Flames or Lavawalker’s artifacts for Pyro damage boosts.
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Prioritize ATK%, Pyro DMG Bonus, and CRIT Rate/CRIT DMG on her gear.
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Equip her with a weapon like The Blackcliff Pole or Deathmatch if you're F2P.
This setup keeps her damage consistent across all waves in Floor 12.
Skirk’s Strength at C0
Skirk may be new, but even at C0 she provides great versatility. Her kit allows for powerful off-field damage and support. Her Electro application enhances elemental reactions and contributes to fast enemy breakdown, especially against shielded or Hydro-based enemies.
Best Artifact and Weapon Picks for Skirk
For Skirk, the key is to optimize her for both utility and sub-DPS:
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Use Thundering Fury or Emblem of Severed Fate sets.
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Focus stats on Energy Recharge, Electro DMG, and CRIT Rate/CRIT DMG.
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Weapons like Favonius Sword or Sacrificial Sword help her recharge quickly and stay useful in every rotation.
Even at C0, Skirk can keep reactions consistent and help control high-mobility enemies in Floor 12.
Team Composition Options for C0 Arlecchino & Skirk
Your core duo is Arlecchino (main DPS) and Skirk (support DPS), but the team works best with strong support and sustain:
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Option 1: Arlecchino, Skirk, Bennett, Xingqiu
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Option 2: Arlecchino, Skirk, Fischl, Diona
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Option 3: Arlecchino, Skirk, Sucrose, Layla
Each of these gives either healing, crowd control, or reaction boosting to handle various enemy waves in Floor 12.
Floor 12: Chamber-by-Chamber Breakdown
Floor 12 often includes a mix of high HP enemies, shielded foes, and stagger-resistant elites. Here’s what to expect:
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Chamber 1: Multiple waves of mobs. Group them up, use Skirk to trigger reactions, and Arlecchino to wipe the floor with burst combos.
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Chamber 2: Boss-style enemies or mini-bosses. Use shields and energy bursts wisely. Save Arlecchino’s skill and burst for shield phases.
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Chamber 3: Mixed enemies requiring both AoE and single-target damage. Use the team’s reaction combos to maintain pressure.
Rotation Tips for Maximum Damage Output
Use this general rotation:
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Start with Skirk’s skill to apply Electro.
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Swap to support (e.g., Bennett or Xingqiu) for reaction setup.
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Finish with Arlecchino for sustained damage and Pyro bursts.
Repeat every 15–20 seconds to maintain uptime on buffs and reactions. Always rotate through cooldowns efficiently to prevent wasted time.
Energy Recharge Management
C0 teams must manage energy carefully. Without constellations offering extra energy boosts, your focus should be:
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Using Favonius weapons on Skirk or supports.
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Building at least 160% Energy Recharge on Skirk.
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Picking up elemental particles as you rotate through characters.
This ensures bursts are always available when they’re needed most.
Handling Floor 12's Elemental Shields
Many enemies on Floor 12 come with Cryo or Hydro shields. To deal with them efficiently:
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Use Arlecchino’s Pyro to break Cryo shields fast.
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Use Electro from Skirk and a Hydro support (like Xingqiu) to handle Pyro and Electro combinations.
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Avoid Anemo and Geo as main damage unless you’re building around CC.
Reacting to shields quickly helps avoid long fights and time penalties.
Healing and Survivability Without Constellations
Since you’re running a C0 comp, survival is key. One-shot potential is high on Floor 12. Consider:
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Including Diona, Layla, or Bennett for sustain.
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Building HP or DEF% substats on at least one support.
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Keeping Arlecchino safe during cooldowns with shield uptime or timed dodges.
The fewer times you restart a chamber, the faster your clear.
Best F2P Weapons to Use With Arlecchino and Skirk
For players avoiding premium banners, solid free-to-play weapon options are essential. Here’s what works best for each:
Arlecchino (Polearm DPS):
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Blackcliff Pole: Great for Crit-heavy builds and earned through Starglitter.
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Prototype Starglitter: Easy to forge and provides Energy Recharge.
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White Tassel (if refined): Offers Crit Rate and fast attacks in close-range fights.
Skirk (Sword Sub-DPS):
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Sacrificial Sword: Resets skill cooldown and enables more Electro application.
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Favonius Sword: Generates energy particles and supports the whole team.
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Skyrider Sword (refined): A starter option with decent uptime for rotations.
None of these require primogem investment and each supports the C0 build strategy efficiently.
Artifact Farming Routes and Priorities
Farming the right artifacts is time-consuming, especially without high resin efficiency. Here’s how to get the best results with minimal waste:
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Focus on domain drops with overlap between Arlecchino and Skirk’s sets, like Hidden Palace of Zhou Formula or Momiji-Dyed Court.
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Use strongboxes to trade unwanted 5-star gear into sets like Crimson Witch or Emblem of Severed Fate.
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Prioritize substats over perfect set bonuses. If a set gives 20% Crit DMG, but poor substats, it won’t outperform a balanced piece.
Track your strongest pieces by logging stats. Replace weaker gear only when a clear upgrade appears.
Reaction Synergy: Pyro + Electro Done Right
Overload and Electro-Charged reactions scale well with Arlecchino and Skirk’s kits. To get the most out of reactions:
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Apply Electro first (via Skirk), then trigger with Pyro from Arlecchino.
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Avoid over-triggering Overload near cliffs or ledges to keep enemies grouped.
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Use Hydro (via supports) to extend Electro-Charged uptime when needed.
Reactions help bypass raw stat limitations of C0 units and provide massive crowd control potential.
How to Adapt When Floor 12 Rotations Change
The enemy lineup in Floor 12 updates regularly. To keep your strategy relevant:
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Watch for new boss types or mobs with unique resistances (like Mirror Maidens or Consecrated Beasts).
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Adjust Skirk’s build if Electro becomes less effective in a given cycle.
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Consider flexible supports that can handle burst healing or shield breaking without relying on specific elements.
Each version requires a small shift in strategy, but your core team can stay intact with small tweaks.
Keeping Buffs and Debuffs Active
To maintain consistent pressure in Spiral Abyss:
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Time Skirk’s skill for regular Electro uptime.
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Rotate through support buffs like Bennett’s burst or Diona’s shield to keep Arlecchino aggressive without risk.
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Maintain cooldown awareness; overlap skill windows to avoid downtime.
The more you play proactively with cooldowns and buffs, the smoother the clear becomes.
Dealing With High HP Bosses in Chamber 2
Boss fights like Maguu Kenki, Golden Wolflord, or Ruin Serpents are all stamina tests for C0 builds. Your best plan:
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Frontload burst damage using all cooldowns at once (save energy before entering).
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Use iframes during Arlecchino’s charged animations or dash cancels to avoid big hits.
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Layer Skirk’s support damage under Arlecchino’s active burst window.
Even without constellations, boss clears under 90 seconds are achievable using layered damage and support uptime.
Avoiding Common Mistakes with C0 Characters
New players often make small errors that weaken their C0 builds. Some examples to avoid:
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Using Elemental Burst before skills are ready (missing buffs or particles).
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Wasting Arlecchino’s stamina on normal attacks when charged ones matter most.
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Failing to position enemies for AoE damage from reactions or bursts.
With cleaner rotation and smarter timing, even base kits shine in high-end content.
How to Time Abyss Stars and Completion Goals
Each chamber gives up to 3 stars based on time. C0 teams need to move efficiently:
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Aim for one burst cycle every 20 seconds.
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Take out mobs in priority order (e.g., ranged enemies first).
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Don’t wait to use bursts — holding cooldowns often leads to star loss.
Tracking the room timers helps you balance burst use with survival. Skirk’s energy generation supports this timing well.
Endgame Builds Without Constellations
The best part of building Arlecchino and Skirk is how viable they are at base constellations. You can push them into late-game metas by:
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Maximizing Crit stats through artifacts.
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Selecting weapon refinements over pulling new gear.
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Supporting with units that compensate for their missing constellations.
This gives you freedom to focus primogems elsewhere while still clearing tough content.
Crowd Control Alternatives Without Kazuha or Venti
Many guides assume you own top-tier Anemo supports. If you don’t, here are your options:
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Sucrose: Budget-friendly and great for grouping plus EM sharing.
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Jean: Hybrid support and healer with decent crowd push.
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Anemo Traveler: Still viable for swirl and small group pulls.
These units add value without needing high investment, especially in Skirk + Arlecchino team setups.
Conclusion: You Don’t Need Constellations to Dominate Floor 12
With smart team building, strong rotations, and solid gear choices, C0 Arlecchino and C0 Skirk can absolutely handle Spiral Abyss Floor 12. This guide proves that F2P players don’t need maxed constellations to reach endgame success. By maximizing elemental reactions, keeping buffs active, and building for efficiency, these two characters form a reliable core for high-difficulty content.
Practice your rotations, focus on survivability, and adapt to the current Spiral Abyss cycle — and you’ll earn your Abyss stars with no extra pulls required.
FAQ
Q: Can I beat Floor 12 with C0 characters in Genshin Impact?
A: Yes. With good builds and reaction synergy, C0 characters like Arlecchino and Skirk are more than capable of clearing Floor 12.
Q: Which is better for Floor 12 – Skirk or Arlecchino?
A: They serve different roles. Arlecchino is a main DPS; Skirk works best as a sub-DPS and reaction enabler. Together, they perform even better.
Q: What’s the best support for C0 Arlecchino?
A: Bennett is ideal for damage boosts and healing. Xingqiu and Diona also offer strong synergy and sustainability.
Q: Do I need 5-star weapons to clear Floor 12?
A: Not at all. Weapons like Blackcliff Pole, Favonius Sword, and craftables offer great performance when used properly.
Q: What should I prioritize – artifacts or weapons?
A: Prioritize artifacts. Strong substats and set bonuses impact your damage and survivability more than weapons in most F2P comps.
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