Understanding the NicoNana Shell Dungeon
The NicoNana Shell Dungeon in Etheria Restart is a major early-game benchmark and also a gateway to endgame grind potential. This is the first shell dungeon where you can get mythic shells, and that’s a big step up. These shells come with better stats, improved passives, and greater potential for team enhancement, especially with the possibility of having up to nine module emblems on a shell at higher levels.
For early players, this dungeon introduces a serious challenge with speed-based mechanics. For late-game players, especially once you unlock Inferno stages at level 50, it becomes a shell farming hotspot, with much deeper strategy needed.
Speed is Everything in NicoNana
The key mechanic for clearing the NicoNana Shell Dungeon is speed control. If your team can’t go faster than the boss, the damage you deal will drop significantly. You want to either increase your team’s speed or decrease the boss’s speed—ideally, both.
Unfortunately, your speed manipulation options are limited in the current character pool, especially when it comes to AoE speed up abilities. Only a few heroes can help in this department, so building the right team requires knowing who does what.
Your Main Speed Up Options
There are four total AoE speed up units in the game, but two of them are locked behind LD SSR status:
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Mio (Skill 3)
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Lily (Skill 2)
If you don’t have those, you’re left with:
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Sukiomi – A red SSR unit who offers AoE speed up and attack up with solid cooldown reduction. She also boosts her own turn meter, so she cycles fast.
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Kazumi (also known as Kazami/Kazuyo) – A strong SR unit that offers AoE speed up, cooldown reduction, and even a speed down on her first skill. She's great in this dungeon and neutral to the boss element.
Solid Speed Down Heroes
If speed up isn’t an option, or you’re supplementing it, speed down units become essential. Two of the most reliable are:
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Viper – Offers AoE speed down, attack down, and can dispel buffs. He's especially useful in Inferno stages, where the boss gains multiple buffs.
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Marll – Has a huge turn meter pushback combined with speed down, helping you control the flow of battle more effectively than Viper early on.
Debuff Utility Adds Stability
Many enemies in the NicoNana dungeon gain buffs or use abilities that can swing the fight in their favor. Characters that can dispel, apply defense down, or reduce enemy turn meter add another layer of control to your run.
Options like Klaus and Rosa (who also has AoE speed down and decent damage output) can fulfill these roles while supporting your main attacker.
Picking the Right Damage Dealer
NicoNana is a red affinity boss, which means blue affinity DPS characters will have a natural advantage. If you’re looking to bring serious damage, choose a unit that aligns well with your support team.
Some viable options:
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Shiata – Great synergy with buffs and hits hard.
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Leon – A free unit most players will have.
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Chloros, Victor, Messiah, and Didding – All viable depending on gear and progression.
Balancing Support and Sustain
In many cases, if you have solid speed control, you won’t need to run a healer. However, NicoNana’s damage ramps up every couple of turns, so if your speed control isn’t perfect, a support unit like Lingluo or Valyrian may help keep your team alive long enough to win.
Team Composition Strategy
You don’t need to replicate someone else’s team exactly. Instead, think about what mechanics your units bring to the table.
Here’s a framework to consider:
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1 Speed Up or Speed Down Hero (or both)
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1 Damage Dealer (blue element preferred)
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1 Utility/Support (defense down, buffs, or cooldown support)
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1 Sustain Option (optional depending on speed control)
Mix and match these based on what your account has available.
Recognizing “Cheese” Strategies
You may have heard of teams that completely bypass the dungeon mechanics using characters like Shadow Sonia. These are considered “cheese comps”, where the team succeeds by ignoring all intended mechanics. While they work, they don't help you learn the core systems. This guide is designed for players without those high-tier cheese units.
Learning from Hell Before Inferno
Before you jump into Inferno stages, practice these mechanics in Hell difficulty. The boss behaves similarly but with less punishing stats. Inferno adds more buffs to the boss and requires sharper timing, gear, and composition awareness.
Understanding the mechanics early gives you the foundation to beat the tougher modes.
Why Speed Down Matters More Than Defense Down
It might seem like applying defense down should increase your damage the most—but testing shows that speed down actually amplifies your team’s total damage output far more. Slower bosses take longer to act, letting you stack buffs, debuffs, and raw DPS effectively.
Example Team Build 1: Balanced Speed Control
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Speed Up: Sukiomi
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Speed Down & Defense Down: Klaus
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DPS: Shiata
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Support: Valyrian
This team offers strong speed control, burst damage, and shields for survivability. With enough buffs on Shiata, your damage window will be maximized, and Klaus helps you avoid any major trouble.
Example Team Build 2: No Speed Up, Rely on Speed Down
If you lack a speed-up unit, don’t worry—you can still make solid progress using only speed-down and control options. Here's a functional example:
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Speed Down: Viper
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DPS: Shiata or Chloros
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Utility: Klaus or Rosa
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Support/Healer: Lingluo
Viper’s debuffs, including attack down and speed down, give your damage dealer more room to operate safely. Lingluo helps remove debuffs and keeps your team topped off. This setup focuses on slowing the enemy and surviving longer fights through consistent pressure and mitigation.
Inferno Mode and What Changes
In Inferno difficulty, NicoNana gains an extra layer of complexity. The boss begins applying two buffs instead of one, and the damage scaling becomes more aggressive. Without proper speed control, she’ll start chunking your team much faster. That’s where units like Viper truly shine—his ability to strip buffs and control the turn order becomes invaluable.
Also, at this stage, any mythic shell drops you get may come with nine module slots, opening the door to stronger builds and deeper customization. This is where late-game farming starts to feel rewarding.
Defense Doesn’t Win the Fight—Speed Does
You might be tempted to build tanky, defensive teams to survive longer, but that often just delays the inevitable. The longer NicoNana lives, the stronger she becomes. Every couple of turns, she increases her damage output by 15%, making extended battles extremely risky.
Focusing on a "kill before being killed" strategy works best—speed control plus high burst damage beats out long sustain setups in most cases.
Sample Rotation and Combat Flow
Here’s how a typical successful battle might look:
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Speed Up/Down is Applied: Before NicoNana takes her first turn.
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Defense Down Follows: If available, apply it right after speed control.
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Main DPS Attacks: Ideally while enemy is slowed and debuffed.
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Support Buffs or Shields: Prepping for next damage phase.
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Repeat Until Victory: Refresh debuffs and heal if needed.
If you control the fight from the first turn, chances are high that you’ll finish without heavy losses.
What Happens Without Speed Control
Running without speed up or speed down drastically lowers your effectiveness. In test runs where Shiata hit without speed control, the damage dropped dramatically—even with attack buffs or defense down on the boss.
Speed control isn’t just helpful—it’s mandatory if you want consistent clears, especially when you step into Inferno.
Alternative Damage Dealers to Consider
If Shiata isn't an option for you, there are plenty of substitutes. The key is to pick a blue element or high-damage unit and ensure they’re supported properly. Good alternatives include:
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Leon – Strong and accessible early game firepower.
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Chloros – Can slot into many teams easily.
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Victor – Solid choice if built.
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Messiah – Handles burst with decent support synergy.
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Rosa – Offers AoE speed down and respectable damage.
Pick what fits your roster and adjust your team around that DPS slot.
Using Valyrian and Buff Synergy
Valyrian deserves a special mention for her synergy with units like Shiata. She provides shields and buffs, helping Shiata reach higher damage thresholds through stacked self-buffs. This kind of synergy can mean the difference between a 5-turn kill and a drawn-out slog.
Plus, shields mitigate incidental minion damage and reduce healing load.
Lingluo as a Support and Cleanser
Lingluo is a great all-purpose support unit for this dungeon. If you find yourself dealing with stuns or other debuffs, she provides healing and cleanse support without needing to shift your strategy entirely. As many players have her by default, she’s a strong plug-in if you're building with limited SSR options.
Mixing Utility and Offense
The ideal build in NicoNana doesn't always involve four specialists. Sometimes, bringing in a hybrid unit like Rosa or Klaus—who can debuff and deal damage—makes your run more efficient.
This flexibility is especially useful when you’re short on strong units or are trying to speed up farm runs.
When to Use Healers in NicoNana
Bringing a healer can make a huge difference, especially if you're missing strong speed control or running an under-leveled team. As NicoNana’s damage ramps over time, a healer like Lingluo or Valyrian can stabilize your team through her longer attack windows.
However, if your team has effective speed up or speed down, you may not need a healer at all. The fight can end before she ramps enough to matter. It's all about how fast you can take control of the tempo.
Minions: Why AoE Helps
NicoNana doesn’t fight alone—her minions apply attack buffs, stuns, and can disrupt your turn order. Running AoE speed down or AoE cleansers helps neutralize them early.
Heroes like Rosa and Viper help here by controlling the entire enemy side. The fewer turns these adds take, the fewer surprises you’ll face.
Shell Drops and Progression Goals
The reward for all of this is, of course, shells. The NicoNana dungeon gives players a chance to pull mythic shells—a big upgrade over previous Epic or Unique ones. These come with better base stats, higher passive rolls, and—at higher levels—more module slots.
In Inferno mode, every shell has a shot at spawning with up to 9 module emblems, which opens the door to high-efficiency module synergy setups. If you’re looking to min-max, this dungeon becomes one of your top grind spots.
Why Everyone Doesn’t Just Use Didding
You’ll often hear players say: “Just use Didding.” While he’s a strong option, the goal of this guide is to help you understand the mechanics, not just rely on OP units.
Not everyone has Didding, and even if they do, knowing the dungeon’s mechanics is vital for clearing tougher challenges down the road where brute force may not be enough. You’ll also improve your versatility and adaptability for future content.
Final Thoughts and Strategy Recap
The NicoNana Shell Dungeon is one of the most mechanic-heavy early-game challenges in Etheria Restart. Speed control—not raw power—is what wins the fight. Once you master that, you open up quicker clears, more shell drops, and easier scaling into Inferno content.
To recap:
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Use speed up or speed down—ideally both
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Run blue affinity damage dealers if possible
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Add debuffers like Klaus or Rosa for defense down
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Bring a healer only if you lack speed control
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Use AoE to handle minions and prevent stuns
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Test team comps based on your account, not just meta
Conclusion
The NicoNana Shell Dungeon in Etheria Restart presents a unique mix of early-game difficulty and endgame farming potential. Its defining mechanic—speed manipulation—pushes players to think beyond brute strength and focus on team synergy, buff control, and efficient damage windows.
Whether you're just starting out or prepping for Inferno stages, the foundation remains the same: outspeed, outdamage, and outlast. With a few reliable heroes and a good understanding of how buffs, debuffs, and turn orders work, you’ll clear this dungeon more consistently and earn those much-needed mythic shells.
Experiment, adjust to what you have, and use the tools this dungeon teaches you to tackle even tougher content later on.
FAQs
Q: What level unlocks Inferno difficulty in Etheria Restart?
A: Inferno stages unlock at level 50 and introduce tougher mechanics and better shell drops.
Q: Do I need both speed up and speed down to beat NicoNana?
A: No, but having both makes the fight significantly easier. At least one is strongly recommended.
Q: Who are the best speed control heroes?
A: For speed up: Sukiomi and Kazumi. For speed down: Viper, Marll, and Rosa.
Q: Can I clear NicoNana without high-tier heroes like Didding or Shadow Sonia?
A: Yes. This guide focuses on teams that work without relying on high-tier “cheese” units.
Q: Why does NicoNana get stronger over time?
A: She gains 15% more damage every two actions. Speed control helps you end the fight faster.
Q: Are healers necessary for this dungeon?
A: Not always. If your speed control is solid, you might not need one. Otherwise, bring a healer like Lingluo or Valyrian.
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