Major Patch Incoming: Here's What Dune Awakening Players Can Expect
Dune Awakening has exploded in popularity since launch, especially on Steam where it recently hit over 189,000 concurrent players. The game’s momentum is strong, and the developers at Funcom are actively working on delivering meaningful updates, fixes, and content. Whether you're invested in PvP, base building, or story progression, there’s something coming for everyone.
This guide covers everything we’ve learned from developer responses, community discussions, and future content plans — including much-requested improvements to PvP, changes to vehicle behavior, updates to the deep desert, and confirmation on tanks making their way into the game.
Let’s break down all the latest developments.
Developer Communication Is in Full Swing
One of the best parts about Dune Awakening’s live service model so far is how actively the developers are engaging with the player base. Whether it’s Reddit, Discord, or in-game feedback, the dev team—especially community manager Iggy—has been consistently responding to player concerns and sharing insight into upcoming improvements.
PvP Is Getting Fixed and Rebalanced
Players have been vocal about issues with PvP, especially the chaotic combat and fast respawns. Funcom confirmed that the current rapid respawn system is a bug. A future update will increase respawn timers in PvP zones, especially if a player is dying repeatedly in a short time frame. This should slow down the “zerg rush” gameplay and make fights more meaningful.
More PvE Content Is on the Way
Many players felt that the game leaned too heavily into PvP, with not enough content for those who prefer PvE. The devs addressed this concern directly, assuring fans that both PvE and PvP content are planned. For now, they’re focused on stabilizing the game, but PvE additions such as dungeons and large-scale encounters are part of the roadmap.
Scout and Assault Thopters: Balancing Under Review
A lot of debate has surfaced over how similar the Scout and Assault Thopters feel in actual gameplay. While no specific changes have been confirmed yet, the development team is gathering feedback and looking closely at how vehicles are used in combat. Expect tweaks and improvements down the line.
Transport Ory May Become More Useful
Players have pointed out that the Transport Ory currently lacks functionality, especially when it comes to actual transportation capabilities. Funcom acknowledged this feedback and hinted that changes are likely, potentially adding cargo support or improved transport mechanics in the future.
Ongoing Story Will Continue Post-Launch
Some players were surprised when the main story ended without much closure. According to the devs, this was intentional. As a live service title, Dune Awakening will continue to expand the narrative through regular content drops. If the ending felt incomplete, it's because more chapters are already being developed.
Thopter Loss Bug After Final Mission Being Investigated
One notable issue players are experiencing involves losing their Thopter after completing the final mission. Developers have confirmed they’re investigating this bug, which may be tied to specific abilities or mission outcomes. A fix is in progress, though no exact release date has been given.
Foot-Only PvP Mode Isn’t Planned—for Now
There was a suggestion from the community for a PvP-only zone where players can’t use vehicles. While some found this idea appealing for skill-based battles, Funcom stated that such a feature isn’t currently in development. However, they are adjusting how vehicles behave in PvP to reduce frustration and balance the combat experience.
Character Customization Features Are Expanding
Fans asked for more options to rework their character’s appearance, including hairstyles and facial hair. Funcom confirmed that a “barberhop”-style system is planned, which will let players re-customize their character post-creation. Expect more personalization options in future patches.
Visual Bugs Like Skybox Flickering Are Being Patched
Another commonly reported issue is skybox flickering. While not game-breaking, it’s been immersion-breaking for some. Developers are aware of this problem and are actively working on a fix. It will likely be included in an upcoming patch.
Base Signs and Labels Are Coming Soon
Community members have been asking for ways to label areas within their bases. Funcom has confirmed that base signs are planned and nearly made it into the launch version. Though there’s no ETA, this feature will be implemented in a future update to improve organization and communication within player hubs.
Item Durability and Repair Rules Might Evolve
Currently, some unique or green quest rewards can’t be repaired even if you have the materials. This was designed to make gear degradation part of the gameplay loop. However, the team is open to re-evaluating this mechanic based on player input. No changes are confirmed yet, but discussions are ongoing.
Marketplace Functionality Not Meant for Private Bases
There’s been interest in having trade or market terminals within private bases. Funcom responded that they prefer to keep players active in shared spaces and don’t want them isolated inside private hubs. So, while cool in theory, marketplace devices for bases are not planned for now.
Tanks Are Confirmed—But Not Soon
The idea of full-scale tanks rolling through the desert is exciting for many players. While these vehicles aren’t coming in the next patch, Funcom did confirm that tanks are on the long-term roadmap. So yes, tanks are happening—it’s just a matter of time.
Deep Desert Rotations and New Tiles on the Horizon
Some players find the Deep Desert a bit empty. Funcom explained that the layout changes weekly and more sector tiles are being developed. While some weeks may feel “meh,” others will offer more variety. Future updates should make the Deep Desert more engaging and dynamic.
Deposit All Water Button Confirmed
A small but highly requested feature—adding a “deposit all water” button—is officially on the way. Many players voiced how tedious it was to manage water manually. The devs heard the feedback and confirmed it's in development, likely to be released in one of the near-term patches.
Storage Access While at Exchange Being Reviewed
Selling or trading from your base inventory is currently not possible, which limits resource management. This inconvenience has been acknowledged by the devs, who say it’s on their radar. Right now, it’s not a priority due to stability work, but they’re open to implementing it later.
Network Attacks Delayed Certain Updates
The team at Funcom recently dealt with a denial-of-service (DDoS) attack that temporarily impacted server performance. While they’ve since mitigated the problem, it delayed some minor quality-of-life improvements. They’re now working on stronger prevention strategies to avoid future disruptions.
AMA Coming Soon to Address Top Community Concerns
An official AMA (Ask Me Anything) is being planned where devs will address player pain points, progression systems, and post-launch content plans. The goal is to offer transparency and gather focused community input to help steer future development efforts.
Combat Feedback Highlights Melee Issues
Some players noted how dead bodies on the battlefield can interrupt melee attacks. The devs haven’t given a specific timeline for a fix, but it’s clearly part of the broader effort to refine combat mechanics. Melee feels solid overall, but these collision issues are being looked at.
Combat Spectator Arenas Are a Popular Suggestion
One cool idea floating around the community is the addition of combat arenas with spectator zones. Fans would love to see dedicated PvP zones where you can watch duels and maybe even bet on matches. While not confirmed, this idea has traction and could make its way into future builds.
Ultimate Edition Upgrades Are on the Rise
Players are showing serious support for the game by upgrading to the Ultimate Edition after trying the base version. This speaks to the growing player satisfaction and interest in long-term engagement with the game’s ecosystem. The trend reflects strong confidence in Dune Awakening’s direction.
Positive Player Stories Add to the Game's Energy
Among the feedback, some of the most powerful moments come from personal stories—like one player who’s an active duty single dad enjoying the game after putting his child to bed. It’s clear Dune Awakening is resonating with a diverse audience and offering memorable experiences.
More Quality of Life Improvements Are Planned
Alongside major gameplay updates, the team is also aiming to streamline minor annoyances. These include reducing long hold commands, simplifying resource transfer, and adding interface tweaks. It’s part of a broader goal to make daily interactions in the game smoother and faster.
Community Feedback Will Keep Shaping Development
What’s most exciting is how deeply player feedback is shaping the future of Dune Awakening. The developers aren't just listening—they’re reacting and planning in response to what players are actually doing and saying. That’s what makes a live service work, and Funcom seems to be on the right path.
Conclusion: A Promising Road Ahead for Dune Awakening
Dune Awakening is still early in its lifecycle, but it’s off to a powerful start. From PvP improvements and vehicle fixes to ongoing story content and community-driven suggestions, the game’s future is looking bright. With tanks in the pipeline, deep desert expansions, and more customization options on the way, players have plenty to look forward to. If you're already enjoying the game, there's even more reason to stay engaged. And if you're waiting to dive in, the upcoming updates might be the perfect time to join the world of Arrakis.
Frequently Asked Questions (FAQ)
Q1: Is Dune Awakening getting more PvE content?
Yes, the developers confirmed that new PvE content is planned, including large-scale encounters and potential dungeon-like features.
Q2: Are there plans to improve PvP combat?
Absolutely. The devs are addressing issues like fast respawns and unbalanced vehicle combat to create a more skill-based PvP experience.
Q3: Will we be able to customize characters again after creation?
Yes. A system similar to a barberhop is in the works, allowing players to change hairstyles, beards, and possibly more.
Q4: When are tanks being added to the game?
Tanks are confirmed but not in the immediate update cycle. They’re planned for a future major patch.
Q5: Is base building getting new features?
Yes, updates are coming including labeled signs for areas within bases and ongoing improvements to base mechanics.
Q6: Can we access storage while trading at the exchange?
Not yet. The feature is being considered but is currently a low priority due to ongoing server stability fixes.
Q7: Will the story continue beyond launch content?
Yes. As a live service game, new story chapters will be rolled out gradually with future content updates.
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