Introduction - Act 3 Loadout and Skills
Monoco might not look like the strongest unit in Clair Obscur: Expedition 33, but once you unlock his full potential in Act 3, he becomes one of the most valuable characters in your lineup. He’s best known for copying enemy skills and being the only character with a guaranteed way to break enemies—even without a visible break bar. In this guide, we’ll walk you through how to fully optimize Monoco loadout, including his weapon choice, best attributes, powerful skills, ideal masks, useful pictos, and the most effective gradient attacks.
If you’re preparing for the Simon boss fight or just want to get more value out of Monoco, this Act 3 build will give you everything you need to make him a reliable and efficient part of your team.
๐ง Recommended Weapon: Joyaro
For Monoco in Act 3, the Joyaro weapon is a top-tier choice. It scales with both Agility and Defense, which matches well with Monoco role as a fast, support-style unit who can still deal solid damage. The real strength of Joyaro is how it helps Monoco rotate through his masks efficiently while gaining strong bonuses for staying mobile and avoiding damage.
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Almighty Mask Passive Bonus:
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+20% damage for every consecutive turn without getting hit (stacks up to 100%)
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Double break damage while wearing the Almighty Mask
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This bonus makes the mask one of the most important parts of Monoco kit. You want him to stay active and avoid damage to stack that multiplier.
๐ Attribute Prioritization
Monoco benefits the most from these two stats:
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Primary: Agility
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Ensures he takes frequent turns
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Essential for setting up buffs, landing breaks, and rotating masks efficiently
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Secondary: Defense
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Boosts survivability
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Increases critical hit rate (can reach up to 100% with the right pictos)
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๐ก Attribute Tips:
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Prioritize maxing out Critical Hit Rate to 100%. You can reach this by assigning enough points into Agility and Defense.
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Avoid over-investing in Strength—it doesn’t provide as much benefit in his Act 3 role.
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Survivability matters in late-game fights, so Defense helps him stay alive and keep applying those useful debuffs and breaks.
๐ฏ Best Skills for Manokco in Act 3
Monoco has a large variety of skills—some niche, others essential. Here’s a breakdown of the ones worth keeping in rotation and how to use them effectively, especially when rotating through masks.
๐ฅ Sakamat Fire
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Type: Multi-hit Fire Damage
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Effect: Applies 3 burn stacks per hit, 3 hits total
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Bonus: Amplified when wearing the Almighty Mask
This is Monoco strongest offensive ability. It deals high fire damage and stacks burn quickly, making it perfect for melting down enemies—especially bosses vulnerable to fire. Use it after activating Almighty Mask for maximum impact.
๐ชจ Effect Spear
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Type: Earth Damage (Single Target)
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Effect: Inflicts Powerless for 3 turns
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Bonus: Boosted damage in Heavy Mask
While not his strongest attack, it’s good for weakening a key enemy’s offensive capabilities and pairs well in Heavy Mask form for extra power.
๐ก️ Chapelier Slash
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Type: Physical AoE
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Effect: Applies Mark to all enemies
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Action Points: 7
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Bonus: Increased damage in Agile Mask
Great for setting up marked targets across the entire enemy team. The high cost is worth it when prepping for combo follow-ups.
๐งฑ Rush Air Hammering
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Type: Physical (Single Target)
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Effect: Can Break
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Bonus: Extra break damage in Heavy Mask
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Action Points: 3
Fast, cheap, and reliable for landing breaks. Essential in situations where you need consistent break pressure.
๐ฅ Style Act Punches
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Type: Physical
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Effect: High break damage (no break status)
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Usage: Ideal as a sub-in option for Rush Air when focusing on break damage without needing to actually break
❄️ Chevalier Ice
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Type: Ice Damage (AoE)
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Effect: Applies Slow
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Bonus: Boosted damage in Balance Mask
Slowing all enemies means more turns for your team and faster stacking of buffs or break setups.
๐ฏ Bendier Mortar
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Type: Special
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Effect: Switches to Almighty Mask if target is marked
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Bonus: Extra damage in Caster Mask
This is your ticket to getting into Almighty Mask fast. Use it after applying Mark with something like Chapelier Slash or G-Fury.
๐ฅ Duelist Storm
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Type: Single Target
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Effect: Extreme damage, can Break
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Bonus: Buffed under Almighty Mask
Very strong burst move when paired with a target already on the verge of being broken.
๐ G-Fury
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Type: Debuff
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Effect: Applies Mark to a single target
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Benefit: Low action cost, easy to rotate into mask shifts
Ideal for prepping enemies for Mortar or other combo skills when Verso isn’t in your party.
๐ ️ Utility Skills & Buff Options
Monoco isn’t just about damage. He can also support the team with buffs, action points, and shields. These are the utility skills that make him more flexible across different battle situations.
๐บ Trouidor Trumpet
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Effect: Randomly buffs 1–3 allies
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Bonus: Applies 2 buffs in Caster Mask
It’s unpredictable, but helpful in longer battles. When paired with Caster Mask, it becomes a solid group support skill. Use this if your team lacks buff coverage.
⚡ Poier Energy
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Effect: Grants 3 AP to all allies (4 in Caster Mask)
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Usage: Great for AP management, especially in early Act 3
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Best Time to Use: Early in fights or when setting up big turns
Keep this one around if you often burn through AP quickly during your setups.
๐ก️ Crueler Barrier
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Effect: Grants 1–2 shields
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Bonus: Adds 2 AP when in Heavy Mask
Solid defensive skill, especially when paired with shield-scaling characters like Myel. Great way to keep squishier units alive.
๐จ Pictos Setup – Max Out Speed & Crit
To get the most out of Monoco build, the right Pictos can supercharge his performance. Here’s a recommended loadout:
Key Pictos to Equip
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Augmented First Strike
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Energizing Attack
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Shortcut
๐ข All three raise Critical Hit Rate and Speed, helping reach 100% crit chance.
Why Speed Matters
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More frequent turns = more opportunities to break, buff, or stack damage
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Higher uptime in Almighty Mask to maintain damage multipliers
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More control over turn economy in tougher fights
✅ Additional Picto Effects to Consider:
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Cheater – Allows back-to-back turns
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Burning Shots – Applies Burn on basic attacks
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Charging Mark – Boosts Gradient Charge when hitting marked targets
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Double Mark – Applies mark twice for better combo setups
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Combo Attack – Free bonus hit when using normal attacks
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Breaking Shock – Increased break damage
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Apply Mark on Break – Perfect synergy with his guaranteed break potential
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Energy Master – Grants Action Points at turn start
Best Luminas and Gradient Attack Strategy for Monoco
Monoco Luminas setup is key to activating his full potential. His synergy with gradient charges and mask shifts makes him extremely versatile in Act 3. Here’s how to optimize both.
⚙️ Luminas to Equip
Top Choices for Build Efficiency:
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Attack Lifesteal – Good for survival during basic attacks
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Augmented First Strike – Helps start battles strong
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Breaking Shock – Increases break damage, very useful in boss fights
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Cheater – Grants Monoco two turns in a row, excellent for setting up combos
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Charging Attack – Fills gradient gauge with basic attacks (50%)
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Clay’s Life – Restores HP fully when paired with Cheater
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Double Mark – Doubles down on mark application
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Dodger/Energizing Shots – AP regeneration and evasion boost
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Breaker – Boosts break damage across the board
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Breaking Burn – +25% break damage against burning enemies
๐ The goal is to rotate masks quickly, build gradient charge fast, and maximize break uptime.
๐ Gradient Attacks – How to Use Them Right
Monoco gradient attacks are not just flashy—they’re practical tools in breaking, staggering, and setting up huge damage turns.
Top Gradient Move: Mighty Strike
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Type: High single-target damage
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Bonus: Double damage if the target is stunned
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Extra Perk: Instantly puts Monoco into Almighty Mask
Pro Strategy:
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Use Cheater to go twice in a row
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Apply Mark → Use Bendier Mortar → Enter Almighty Mask
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Fire Sakamat Fire for burst damage
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Land a Mighty Strike once the target is broken or stunned
This setup can melt bosses quickly, especially those weak to fire.
๐งพ Conclusion
Monoco shines brightest in Act 3 of Clair Obscur: Expedition 33 thanks to his ability to guarantee breaks, cycle through powerful masks, and apply key debuffs. With the Joyaro weapon, focusing on Agility and Defense, and a smart selection of skills, pictos, and luminas, he becomes a powerful support-damage hybrid.
Make the most of Sakamat Fire in the Almighty Mask, utilize marking skills to set up gradient charges, and rely on Cheater + Mighty Strike for consistent burst turns. This build is especially effective for the Simon boss fight but works across many combat scenarios in the late game.
❓ Frequently Asked Questions (FAQ)
Q: What makes Manokco different from other characters?
A: He can guarantee a break on enemies even without a visible break bar, which is unique in Expedition 33.
Q: Is Agility more important than Strength for Monoco?
A: Yes. Agility increases his turn frequency and pairs with his weapon scaling, while Strength provides less value in this build.
Q: Which skill should I always keep equipped?
A: Sakamat Fire. It deals massive fire damage, especially in the Almighty Mask.
Q: What’s the best way to enter Almighty Mask?
A: Use a marking skill followed by Bendier Mortar to trigger the transformation.
Q: Can I use Monoco as a main DPS?
A: He functions better as a secondary DPS and support. His real strength is utility and setup potential.
Q: Is this build viable for the Simon boss fight?
A: Yes. It’s one of the most effective builds for that fight thanks to guaranteed breaks and fire damage synergy.
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