Starting Clair Obscur: Expedition 33? Then you'll want to make the most of Act 1 — and trust us, there’s a lot hidden beneath the surface. This guide is your walkthrough to the key things you don’t want to miss: powerful weapons, rare Pictos, secret bosses, and limited-time merchants. Whether you're chasing trophies, better gear, or just trying to 100% the game, this guide has you covered.
📍 Prologue: Don’t Miss These Right at the Start
Before you even leave the first area, there are a couple of easy-to-miss steps that could mess up your completion rate later.
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Defeat the Mime Boss
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Skipping this optional fight locks you out of the “Mime Play” trophy and a unique music album required for full completion.
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Even though it doesn't drop combat gear, it's essential for trophy hunters.
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Pick Up the Old Key
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This item doesn't come into play until much later in the game, but if you miss it now, you’re out of luck.
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It unlocks an important room with rare loot in the late game.
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🏚️ Mansion Secrets: Boosts, Albums & Pictos You’ll Regret Skipping
When you hit the Flying Waters and reach the Expedition 59 checkpoint, a mansion opens up. This area hides more than you might think.
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Hidden Wall Jump for Form Boost
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Inside the mansion, find the framed picture near the top-left stairwell. Jump through it to unlock a Form of Life boost, used to improve potion effectiveness.
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Secret Room Puzzle
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Pull a series of hidden switches in this order:
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Pillar Lever
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Back Wall Switch
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Top Corner Switch
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Doing this reveals a hidden chest with a music album inside. You’ll need it for the full collection trophy.
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💼 First Merchant: Buy It All Before He’s Gone
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Location: Just outside the mansion, after exiting.
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Why It Matters: This merchant disappears permanently after a short while.
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Must-Buy Item:
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Pictos: Exposing Attack – Woodswama
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Temporarily stuns enemies by removing their defense for one round.
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Can be equipped across multiple characters early on.
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💀 Early Game Elite Enemy: Loot, Skins & Pictos Worth the Fight
As you progress past the Expedition 48 checkpoint, keep an eye out for a large, distinct enemy blocking your path near the algae zone.
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Battle Strategy:
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Use the Break command when he grabs your party members — it forces him to spit them out.
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Rewards for Winning:
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Enemy Skin (cosmetic but cool)
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Weapon Drop
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Pictos: Enhanced Counter I
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Boosts counter-attack damage by 25%, making early battles much easier if timed right.
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🏖️ Secret Beach Minigame: Swimsuits & Trivia
Next stop: the beach. It may look like a side area, but it’s packed with unique rewards.
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Minigame Breakdown:
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Talk to the Standing Guestl to start a timed obstacle course.
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Watch your footing — one wrong roll and you’ll fall back.
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Trivia Reward:
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At the end of the course, answer the NPC’s question with: 17
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Prize:
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A character-specific swimsuit.
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Every beach in the game has a similar reward, so keep checking them as you explore.
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⚔️ Guestl Tournament: Best Weapon for Mylelay
When you reach the town of Guestl, make sure to join the tournament — but there’s a catch.
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Only Use Mylelay:
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If you want her best weapon in Act 1, you must compete with her.
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Reward:
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Medallum Ninum Sword
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Automatically triggers her Virtuoso stance at the start of battles.
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Stays powerful even in Act 2, especially when upgraded (ideally to Level 9).
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Optional Alternative:
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You can get this sword later by beating Golgra, but that fight is near-impossible this early.
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🌾 Yellow Harvest Zone: Hidden Pictos and High-Value Loot
Once you reach the Expedition 68 checkpoint, you’ll enter one of the most loot-dense side areas in Act 1. Yellow Harvest isn’t mandatory—but skipping it means missing out on some serious upgrades.
Secret Merchant & The Teamwork Pictos
Climb upward near the stone statue, using your grappling hook on a ledge that's very easy to overlook. This will take you to a hidden merchant.
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Merchant Items:
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Pictos: Teamwork
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When all team members are alive, they each deal 10% extra damage.
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That’s a 30% group boost with full party uptime.
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Optional Pictos: Self-Destruct
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Costly to use and situational, but decent in desperation.
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Also Found Nearby:
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Expedition Journal 38 — collectible needed for full game lore.
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Chroma Fragments — scattered in corners; collect all for currency and upgrades.
🔥 Yellow Harvest Secret Boss Battle
After finishing the main section of Yellow Harvest, don’t leave just yet. There’s more hidden behind a rock passage on the far-right side.
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Where to Look:
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Find the deep pit and jump in (don’t worry, fall damage doesn’t apply here).
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Follow the corridor to the back-left — grab the stash of Chroma (13,550 units) before initiating combat.
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Boss Fight: Trio Encounter:
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This is a 3-vs-party battle, so prep your team with healing and counters.
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Reward:
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Weapon: Cralin
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High base attack, very effective for mid-Act 2.
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Bonus Loot: Extra Chroma and a few rare upgrade materials.
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🪨 Stonewave Cliffs: Easy-to-Miss Pictos, Bonus AP, and Big Rewards
As you head toward Expedition 78, you’ll enter Stonewave Cliffs — a zone filled with hidden corners, tough enemies, and Pictos that are easy to walk right past.
Early Bonus: Auto-AP Boost Pictos
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Where to Go:
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Before diving into the cliffs fully, detour to the top-left corner of the world map. There’s a hidden ledge and a small camp with a chest.
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Inside the Chest:
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Pictos: Starting AP
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Grants +1 Action Point at the start of every fight.
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Helps your characters launch into stance mode or use key skills right away.
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Large Rock Enemy Fight
As you reach the wide-open cliff zone, you’ll face a large golem-like creature.
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Strategy:
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Bring high-break damage skills and watch its wind-up attacks.
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Drop Rewards:
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Pictos: Break Counter
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Gives +50% damage on all counterattacks when enemy is broken.
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Pictos: Armored Form
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Automatically unlocked after this boss as part of the side quest.
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Hidden Cave Path and Obstacle Challenge
As you descend deeper, look for a rope and glowing cave entrance near the main route.
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Follow These Steps:
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Use the rope, keep left through the cave system.
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Just before the exit, there’s a side route with a mini obstacle course.
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Prize at the End:
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Pictos: Breaking Shot
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Boosts all break-type shots — especially strong with ranged characters and snipers.
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🧩 Wrapping Up Act 1: What You Should Have Collected
By the time you finish Act 1, here’s a quick checklist of everything you should’ve picked up if you’re aiming for 100%:
Key Items
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Old Key (Prologue – unlocks late-game room)
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Medallum Ninum Sword (Mylelay – from Guestl Tournament)
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Cralin Weapon (Yellow Harvest Secret Boss)
Pictos
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Exposing Attack (First Merchant)
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Enhanced Counter I (Algae Area Boss)
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Teamwork (Hidden Merchant in Yellow Harvest)
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Starting AP (Cliff Ledge Chest)
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Break Counter (Stonewave Golem Boss)
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Breaking Shot (Cave Obstacle Course)
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Armored Form (Stone Quest Completion)
Other Collectibles
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Music Albums (Mansion + Mime Boss)
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Swimsuits (Beach Mini-Games)
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Expedition Journal 38
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Chroma (Multiple areas)
🔓 What Comes Next in Act 2
Once you enter Act 2, you’ll unlock the Color Break ability, which lets you destroy rocks blocking paths from Act 1.
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This means: You can and should backtrack to get leftover loot.
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Pro Tip: Mark your map when you see breakable rocks so you can return easily.
If you want a 100% Platinum path, check out the full walkthrough and use this guide as your base.
❓ Frequently Asked Questions
Q: What is the best weapon to get early in Expedition 33 Act 1?
A: The best early-game weapon is the Medallum Ninum sword for Mylelay. You can earn it by entering and winning the tournament at Guestl using Mylelay. It's extremely powerful and comes with an automatic stance boost at the start of battles.
Q: Where can I find the Teamwork Pictos in Clair Obscur: Expedition 33?
A: The Teamwork Pictos is hidden in the Yellow Harvest area. You’ll need to use a grappling hook near Expedition 68 to reach a hidden merchant. Once defeated, he sells the Teamwork Pictos, which boosts damage by 10% when all team members are alive.
Q: Is it worth backtracking to Act 1 after gaining the Color Break ability?
A: Yes. The Color Break ability lets you destroy rocks blocking off paths and items in Act 1. Once you unlock it in Act 2, returning allows you to grab loot and collectibles that were previously unreachable.
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